Search found 3 matches
- Sun Mar 21, 2021 20:32
- Forum: Developers Developers Developers
- Topic: FFGL Text Rendering
- Replies: 5
- Views: 16687
Re: FFGL Text Rendering
Perhaps the examples in the ffgl repo can be of use to you. For example https://github.com/resolume/ffgl/blob/master/source/plugins/Gradients/FFGLGradients.cpp
stuff you need to do once during loading go into InitGL, Rendering goes into ProcessOpenGL. If you need help with how to use c++ you're ...
- Mon Mar 15, 2021 18:51
- Forum: Developers Developers Developers
- Topic: FFGL Text Rendering
- Replies: 5
- Views: 16687
Re: FFGL Text Rendering
I checked that out already, that's actually where I got the idea to use FreeType. I've read enough tutorials about it to get how it works, I'm just unsure where I should put everything in my existing code. Thank you though!
- Fri Mar 12, 2021 21:58
- Forum: Developers Developers Developers
- Topic: FFGL Text Rendering
- Replies: 5
- Views: 16687
FFGL Text Rendering
Hi,
I am completely brand new to all of this (Resolume, FFGL, so on) but I've gotten the general gist of it. I can make a simple plugin with FFGL, and I'm pretty good with WebGL, but I have very little C++/C experience. I've been asked to code a plugin involving text rendering, which I found out you ...
I am completely brand new to all of this (Resolume, FFGL, so on) but I've gotten the general gist of it. I can make a simple plugin with FFGL, and I'm pretty good with WebGL, but I have very little C++/C experience. I've been asked to code a plugin involving text rendering, which I found out you ...