Was running on multiple different machines, 3080 (laptop), 3080TI, 3090
tried on an m2 and m1pro macbook pro as well which did not have the issues
Search found 3 matches
- Tue Oct 10, 2023 10:57
- Forum: Problems? Bugs? Solutions!
- Topic: Performance tanking when outputting to 230 Universes
- Replies: 5
- Views: 9564
- Tue Oct 03, 2023 13:50
- Forum: Problems? Bugs? Solutions!
- Topic: Performance tanking when outputting to 230 Universes
- Replies: 5
- Views: 9564
Re: Performance tanking when outputting to 230 Universes
Hi Zoltan
the problem is solved, autospan seemed to be causing the issue
splitting up the fixtures to separate lumaverses solved the performance issue
I'm guessing that it is a bug and not an actual software bottleneck?
We tested on various servers that had I5 I7 and I9 processors and all ...
the problem is solved, autospan seemed to be causing the issue
splitting up the fixtures to separate lumaverses solved the performance issue
I'm guessing that it is a bug and not an actual software bottleneck?
We tested on various servers that had I5 I7 and I9 processors and all ...
- Mon Oct 02, 2023 11:45
- Forum: Problems? Bugs? Solutions!
- Topic: Performance tanking when outputting to 230 Universes
- Replies: 5
- Views: 9564
Performance tanking when outputting to 230 Universes
Hi Tech Gurus,
Urgent help needed here
Have a project outputting to 400+ led batons which amount to 230 universes
The system was put together by someone else who has built the mapping file on a macbook pro with an M1 chip which runs perfectly fine
The problem is the moment i copy the mapping ...
Urgent help needed here
Have a project outputting to 400+ led batons which amount to 230 universes
The system was put together by someone else who has built the mapping file on a macbook pro with an M1 chip which runs perfectly fine
The problem is the moment i copy the mapping ...