Search found 7 matches

by djevo1
Mon Jul 22, 2024 14:32
Forum: Problems? Bugs? Solutions!
Topic: FFGL stops processing when set to Denon DJ Source
Replies: 7
Views: 7339

Re: FFGL stops processing when set to Denon DJ Source

I'm not even seeing it process with Denon as a source. I assign the track name and hit start, it runs but the frame processing calls stop entirely.
by djevo1
Tue Jul 16, 2024 12:38
Forum: Problems? Bugs? Solutions!
Topic: FFGL stops processing when set to Denon DJ Source
Replies: 7
Views: 7339

Re: FFGL stops processing when set to Denon DJ Source

Yes it is in time with the clip and yes the length is in range. If I start and stop I see the clip trigger. If I set it back to timeline mode and trigger it manually it also does not begin processing.
by djevo1
Sun Jul 14, 2024 02:03
Forum: Problems? Bugs? Solutions!
Topic: FFGL stops processing when set to Denon DJ Source
Replies: 7
Views: 7339

FFGL stops processing when set to Denon DJ Source

I just noticed that when the FFGL plugin I have is loaded then connected to a Denon DJ time source the ProcessOpenGL function stops getting called no matter even if I set it back to timeline. I have hooked it up to a debugger and the instance is still receiving parameters but it will not draw any ...
by djevo1
Sat Jun 29, 2024 18:21
Forum: General Chat
Topic: FFGL Plugin For TouchEngine
Replies: 1
Views: 11864

FFGL Plugin For TouchEngine

Made a plugin that lets you run touch TOX components inside of resolume with access to published parameters. https://github.com/medcelerate/FFGLTouchEngine
by djevo1
Fri Dec 22, 2023 16:53
Forum: Developers Developers Developers
Topic: Synchronizing Present Calls
Replies: 4
Views: 124753

Re: Synchronizing Present Calls

But parameters wouldn't necessarily stay in sync between frames on different devices correct?
by djevo1
Tue Dec 19, 2023 21:13
Forum: Developers Developers Developers
Topic: Synchronizing Present Calls
Replies: 4
Views: 124753

Synchronizing Present Calls

I'm working on a project that could require multiple resolume instances. This project would require some level of synchronization of parameters at the frame level for all instances. I understand this is doable via either rest API or OSC, but I also wanted to see if there are hooks to add support for ...