I updated the shader to compile properly and am also getting no output on the ISF website. A possible reason could be the lack of bilinear filtering on the persistent buffers (there is no mention of this in the ISF spec)
/*{
"CREDIT": "The Void",
"DESCRIPTION": "feedback test",
"CATEGORIES ...
Search found 3 matches
- Thu Sep 18, 2025 06:48
- Forum: Problems? Bugs? Solutions!
- Topic: ISF with internal buffer seems not to work in WIRE
- Replies: 14
- Views: 16061
- Sat Sep 13, 2025 04:44
- Forum: Problems? Bugs? Solutions!
- Topic: ISF with internal buffer seems not to work in WIRE
- Replies: 14
- Views: 16061
Re: ISF with internal buffer seems not to work in WIRE
Here is the ISF shader that demonstrates what I am referring to. The expected behavior would be feedback that swirls around like smoke. You can see that here: https://www.shadertoy.com/view/WtsSz2
/*{
"CREDIT": "The Void",
"DESCRIPTION": "feedback test",
"CATEGORIES": [ "generator" ],
"INPUTS ...
/*{
"CREDIT": "The Void",
"DESCRIPTION": "feedback test",
"CATEGORIES": [ "generator" ],
"INPUTS ...
- Wed Sep 10, 2025 16:41
- Forum: Problems? Bugs? Solutions!
- Topic: ISF with internal buffer seems not to work in WIRE
- Replies: 14
- Views: 16061
Re: ISF with internal buffer seems not to work in WIRE
I do not believe FLOAT persistent buffers are supported. My investigations indicate persistent buffers only have values from zero to one. Prove me wrong, please!
I am running into this issue where the values of an ISF buffer are being clamped at zero, which is preventing me from creating ...