+1 still would love this. on Iphone, the Loop function does this and its so effective! CGI style clips can easily loop but real world footage needs this to help it. heres an example ! (couldnt attach a vid)
https://www.dropbox.com/scl/fi/uw7gcdcu5wxo4jsv3w0nz/loop-example-iphone.MP4?rlkey ...
Search found 15 matches
- Fri Jul 14, 2023 16:09
- Forum: New Features
- Topic: New play mode
- Replies: 28
- Views: 96204
- Tue May 17, 2022 13:56
- Forum: Developers Developers Developers
- Topic: Wired comps
- Replies: 1
- Views: 5964
Wired comps
got sent a wired comp, with a .cwired extension. where should it go to access it?
thanks
thanks
- Thu May 12, 2022 18:27
- Forum: Problems? Bugs? Solutions!
- Topic: Single cube
- Replies: 7
- Views: 7768
Re: Single cube
I agree it should just be possible to have 1 video mapping per side not 4. Cube QTZ used to do it!
- Thu May 12, 2022 17:43
- Forum: Problems? Bugs? Solutions!
- Topic: Map Mask Mode to MIDI shortcut?
- Replies: 5
- Views: 5809
Re: Map Mask Mode to MIDI shortcut?
+1 Mask Mode is such a powerful feature it needs to be mappable!
x
x
- Tue Sep 08, 2020 20:14
- Forum: Problems? Bugs? Solutions!
- Topic: Alpha /transparent as a colour for Sources like Spiral
- Replies: 1
- Views: 3224
Alpha /transparent as a colour for Sources like Spiral
For sources like Spiral, how to set the Colour and /or the BG Colour to transparent so it can be used as like a matte generator?
In fx plugins like Stripper, the Alpha switch lets you do this.
thanks
In fx plugins like Stripper, the Alpha switch lets you do this.
thanks
- Fri Jun 22, 2018 14:57
- Forum: Problems? Bugs? Solutions!
- Topic: Apple drop OpenGL support :(
- Replies: 1
- Views: 4536
Apple drop OpenGL support :(
see eg
https://www.pcgamesinsider.biz/news/671 ... or-opengl/
what are the implications for Resolume on OSX? FFGL needs OpenGL and AFAIK the whole program needs it, or?
https://www.pcgamesinsider.biz/news/671 ... or-opengl/
what are the implications for Resolume on OSX? FFGL needs OpenGL and AFAIK the whole program needs it, or?
- Thu Jul 27, 2017 01:18
- Forum: Problems? Bugs? Solutions!
- Topic: other locations for .avc
- Replies: 4
- Views: 6374
Re: other locations for .avc
yes got it, will try that
thanks!
thanks!
- Thu Jul 27, 2017 01:04
- Forum: Problems? Bugs? Solutions!
- Topic: other locations for .avc
- Replies: 4
- Views: 6374
Re: other locations for .avc
well, having the actual avcs on dropbox means the team can all work on the same set of avcs which is what we want.
- Thu Jul 27, 2017 01:01
- Forum: New Features
- Topic: Better path to collaboration
- Replies: 2
- Views: 4267
Re: Better path to collaboration
great to hear.
- Tue Jul 25, 2017 22:29
- Forum: New Features
- Topic: Better path to collaboration
- Replies: 2
- Views: 4267
Better path to collaboration
following on from my 'Problem' post about moving .avcs to make collaborating on deck building possible:
inside an avc there are paths to each video file. these are exact paths using the user identity eg for me (user matt)
an example path is /Users/matt/Dropbox/CClive visuals master/B+P ORIG ...
inside an avc there are paths to each video file. these are exact paths using the user identity eg for me (user matt)
an example path is /Users/matt/Dropbox/CClive visuals master/B+P ORIG ...