TurmaskV4 - High performance soft mask for everyone

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Jan Turek
Posts: 1
Joined: Mon Jan 26, 2026 10:13

TurmaskV4 - High performance soft mask for everyone

Post by Jan Turek »

Hi everyone,

I needed a flexible and lightweight solution for generating dynamic masks in Resolume Wire without relying on heavy video files or static images. I made ISF shader that generates shapes mathematically (using Signed Distance Fields), making it extremely GPU-friendly.

I’m releasing it for free to the community. It’s perfect for creating stencils, or layered effects with zero impact on performance.

phpBB [video]


Why use this over a video mask?

Zero Memory Bandwidth: It doesn't read pixels from memory; it calculates them. It’s much faster than DXV masks.

Infinite Resolution: Sharp edges at 4K, 8K, or any canvas size.

Fully Parametric: Change shapes and softness in real-time.

Key Features:

Shapes: Circle & Square.

Smart Transformations: Position (with wide range support - moves completely off-screen), Rotation, and Aspect Ratio correction.

Advanced Styling:

Feathering: Ultra-smooth edge softening.

Roundness: corner rounding

Outline Mode: Switch from fill to stroke with adjustable thickness.

Invert: Instantly switch between "Mask" and "Hole" mode.

Enjoy high-performance masking!

Download: https://mab.to/t/YhJ2ZQxWYFp/eu1

Let me know if you find it useful or if you have ideas for improvements!

Cheers, Jan Turek

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