I am trying to find a solution. I am sure there are tons of people who have done/do this so its strange that its hard to find info. I am trying to use SMPTE for tight syncing for time specific content (lyrics, etc)
I have found this Max For Live plugin: OSCEMPTE https://pixelclone.com/software/block-ups/oscmpte.html
it seems that it doesnt work through wifi which is frustrating. A way around could be using a BOME Box ( https://www.bome.com/products/bomebox ) but I dont fully understand the functionality of that device.
Otherwise, I might have to do good old analog audio out from Ableton machine/laptop inputing to the Resolume machine.
Any experience / advice? Thanks!
Two Computers Sync: Res and Ableton
Re: Two Computers Sync: Res and Ableton
Are you trying to sync multiple clips or an arrangement?
Software developer, Sound Engineer,
Control Your show with ”Enter” - multiple Resolume servers at once - SMPTE/MTC column launch
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Control Your show with ”Enter” - multiple Resolume servers at once - SMPTE/MTC column launch
try for free: http://programs.palffyzoltan.hu
Re: Two Computers Sync: Res and Ableton
If you want to do everything over ethernet I would suggest looking into Dante to send a LTC signal from Ableton to Arena. You can also use OSC out of Ableton to trigger the clips before the LTC starts playing. I believe the OSC plug for Ableton is free and Dante will cost you something like $60.
Re: Two Computers Sync: Res and Ableton
We use Ableton over Dante (virtual soundcards on both ends) and it works great, but there is probably +/- 100ms of variable latency (eg sometimes the video content will be ahead of behind Ableton by a bit). I suspect this would disappear if we used straight audio out/in but in our situation, 3 frames are "close enough" for our application, and we have a dedicated audio network with nothing else on it.
It depends a lot on how "tight" you want it to be. Everything will introduce latency, but some will introduce variable latency. The worst of them is probably wireless, and even wired networks can introduce some variable latency if there is a lot of other traffic on that network.
It depends a lot on how "tight" you want it to be. Everything will introduce latency, but some will introduce variable latency. The worst of them is probably wireless, and even wired networks can introduce some variable latency if there is a lot of other traffic on that network.