Wire wish - Font/Style choose option for StringIn

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cosmowe
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Wire wish - Font/Style choose option for StringIn

Post by cosmowe »

Hey Guys,
it would be wonderful to give a user the ability to change font and font-style of his string/text-inputs also in the Resolume interface just like for example the "Text Block" source does it.
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Now I can just choose and hardcode the most less fancy font into the patch before compiling it.


Best wishes
cosmowe
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Arvol
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Re: Wire wish - Font/Style choose option for StringIn

Post by Arvol »

Has been on the request list for a year or so. When Dynamic instancing comes out, I believe it might get rolled out with that. Reasoning was that certain things are generated from the launch such as fonts, raster size, etc. changing it would mean the entire patch has to get re-launched.
Current workaround is duplicating the node and passing it through a gate with a choice input.

Zoltán
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Re: Wire wish - Font/Style choose option for StringIn

Post by Zoltán »

Indeed, we're working on this ;)
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cosmowe
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Re: Wire wish - Font/Style choose option for StringIn

Post by cosmowe »

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Arvol
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Re: Wire wish - Font/Style choose option for StringIn

Post by Arvol »

I guess to piggy back off this request, If we could also have a Choice Node auto fill out the choice selection of a list when you use "expose inputs" that would save a LOT of time of filling out the font selection haha. But keeping the Choice Node empty when connecting manually, so users can have the option to use either method.

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cosmowe
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Re: Wire wish - Font/Style choose option for StringIn

Post by cosmowe »

An what if a user don't have your fancy font offshoot "Comic Sans Professional" :) version you've pre-choosed?

Than it will fallback to Arial?
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Arvol
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Re: Wire wish - Font/Style choose option for StringIn

Post by Arvol »

cosmowe wrote: Thu Apr 21, 2022 16:38 An what if a user don't have your fancy font offshoot "Comic Sans Professional" :) version you've pre-choosed?

Than it will fallback to Arial?
It's dynamic. So it will pull from the Node. So whatever fonts appear in the Node, will also appear in the list ;)

Zoltán
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Re: Wire wish - Font/Style choose option for StringIn

Post by Zoltán »

yeah, it's not as simple as it sounds
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Arvol
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Re: Wire wish - Font/Style choose option for StringIn

Post by Arvol »

In Python [I know you guys are c++] it's just:

Code: Select all

op('xxx').par.driver.menuNames
And it will parse your driver for available options :)

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mowgli
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Re: Wire wish - Font/Style choose option for StringIn

Post by mowgli »

What happened with this?
The text render node in Wire is pretty pointless if you can't swap fonts from within Resolume!

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