
Updated: My first FFGL plugin
Re: Updated: My first FFGL plugin
requesting a res7 version 

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- Posts: 11
- Joined: Fri Nov 10, 2017 15:33
- Location: Odessa (Ukraine)
Re: Updated: My first FFGL plugin
how install plugin ?Trypta wrote: Mon Dec 10, 2012 01:00 Kaleido.zipHello everyone, I'm relatively new to the Resolume scene and am quite excited about incorporating it into my rig. I come from the TouchDesigner community and have started getting into programming FFGL to make some custom FX and generators. Below is my first FFGL plugin that uses a Kaleidoscope shader I've written for Touch.
It's got a few more parameters than the stock Resolume Kaleidoscope, it's more like the original Arkaos kaliedoscope. If anyone would like to use/test it, please download the attached file.
At this moment it's only compiled for Windows.
Any comments or suggestions would be appreciated.
cheers
Keith
[solved!] Oh shit! I was looking for an ordinary kaleidoscope - Kaleido, but I had to - tryptafx!
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- Posts: 68
- Joined: Tue Oct 09, 2012 04:42
- Location: India
Re: Updated: My first FFGL plugin
Hi. will i work on Mac.
Re: Updated: My first FFGL plugin
Gonna ask again but is this one working for R7 already ? i so miss this fx



