Low frame rate with slice effects

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Arvol
Posts: 2893
Joined: Thu Jun 18, 2015 17:36
Location: Oklahoma, USA

Re: Low frame rate with slice effects

Post by Arvol »

Yeah, for right now, Meshes are limited to Rectangles, Triangles, and Circles. for 99% of the users, Rectangles will get you what you need.

visions
Posts: 46
Joined: Tue Dec 08, 2009 13:56

Re: Low frame rate with slice effects

Post by visions »

In my case, I see performance drop when using slice outline... but when i apply beizer masks to slices performance drops DRASTICALLY! It seems it's an explosive combination for my gpu...

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Arvol
Posts: 2893
Joined: Thu Jun 18, 2015 17:36
Location: Oklahoma, USA

Re: Low frame rate with slice effects

Post by Arvol »

visions wrote: Wed Apr 12, 2023 21:11 In my case, I see performance drop when using slice outline... but when i apply beizer masks to slices performance drops DRASTICALLY! It seems it's an explosive combination for my gpu...
I'm not 100% certain of this, but adding in bezier calculates a polygon for each new radius of the bend, so what could have been a ingle line with 4 faces, now could have upwards of 100+ faces on a bend. Very performance heavy. But that's just my explanation in my mind, I could be way off?

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