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Slice input as screen

Posted: Sat Apr 21, 2018 01:07
by Arvol
More of a question than a bug.

I can only route an entire screen to a slice if that screen is set to virtual output.
Can you not output an assigned output screen to another screens slice?
(example: Got a funky pixel map with stuff all over the place, and I want to send that output arrangement to a clip source that I can preview)

Thanks

Re: Slice input as screen

Posted: Mon Apr 23, 2018 09:18
by Zoltán
Arvol wrote:Can you not output an assigned output screen to another screens slice?
Indeed that's not possible.
The outputs are drawn directly to the Screens, they are not present as a temporary texture that could be used in another slice.
This would require another renderpass.

What you could do would be to switch your pixelmap's screen to virtual, then create a new Screen that would drive your output with the pixel map's virtual screen routed to a single slice.
This way you could use the pixel map texture in other slices too.