Hi! I am running Arena 7.2.1 on Nvidia RTX 2080, newest Nvidia driver (Studio), Windows 10 latest update
I am sending video from Arena > Texture Sharing (Spout) > Spout receiver plugin in side Unreal Engine 4.2.6
I'm having weird issues where Unreal receives a black image, not the visuals from Resolume.
Have tested using other Spout routings, as comparison:
Spout Demo Sender > Unreal = OK
Touch Designer > Unreal = OK
Resolume Arena 7 > Unreal = NO
Looking in Task Manager, I see that Resolume is on "GPU 0 - Copy" but Unreal is on "GPU 0 - 3D"
The Spout plugin guy suggests this is the problem = Resolume + Unreal need to be on same GPU 0 - 3D
I tried to hard-set both Resolume + Unreal to same Nvidia settings:
Windows > Settings > Display > Graphics Setings > Graphics Performance preference >
choose Resolume + Unreal > OPTIONS > High Performance Nvidia RTX 2080
Task Manger shows that Resolume is still on GPU 0 - Copy
It needs to be on GPU 0 - 3D
How can i fix this please?
Grateful for advice!
best
D.
Spout problem caused by: Nvidia GPU 0 - Copy
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- Posts: 3
- Joined: Fri Aug 13, 2021 10:29
Re: Spout problem caused by: Nvidia GPU 0 - Copy
Is your primary windows display connected to the 2080?
Software developer, Sound Engineer,
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Control Your show with ”Enter” - multiple Resolume servers at once - SMPTE/MTC column launch
try for free: http://programs.palffyzoltan.hu