Page 1 of 1
[Wire\Arena] Error with unpacking a float texture
Posted: Wed Jan 10, 2024 22:17
by optiphonic
Found a bug with Wire that causes an unusable glitch texture only in Arena when trying to unpack a float texture in a Wire patch.
Here you can see the same patch viewed in both Arena and Wire:
I have attached the minimal reproducable wire patch for reference:
For now I'll probably just recreate the unpack node in ISF.
Re: [Wire\Arena] Error with unpacking a float texture
Posted: Thu Jan 11, 2024 14:55
by Zoltán
Isf-s are missing.
Could you do a consolidate, and zip and share that folder?
Re: [Wire\Arena] Error with unpacking a float texture
Posted: Sat Jan 13, 2024 07:01
by optiphonic
Re: [Wire\Arena] Error with unpacking a float texture
Posted: Sun Jan 14, 2024 11:53
by Zoltán
I still get an error when opening the patch

- Képernyőfotó 2024-01-14 - 11.52.51.png (10.22 KiB) Viewed 36640 times
But, if I change the ISF color format in the node panel fro 32 bit float to int, I don't see the glitches any more.
Does the ISF code supposed to be generating float color format output?
Re: [Wire\Arena] Error with unpacking a float texture
Posted: Wed Jan 17, 2024 08:30
by optiphonic
Yea that error about the json comment is weird, because it seems to compile fine. Not sure what is causing that.
It makes sense that it works if you set the isf to write as an 8bit fixed. The error I found is when unpacking a float specifically. I made this minimal example so that you can see that the error occurs.
I have work arounds as mentioned above (using another isf to pack etc). I was just making this post so that you are aware of the bug
Have a good day!
Re: [Wire\Arena] Error with unpacking a float texture
Posted: Wed Jan 17, 2024 13:59
by Zoltán
If I set the ISF output format to something integer, then the glitches go away for me, so it's probably indeed related to the float type unpack.