[Wire\Arena] Error with unpacking a float texture

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optiphonic
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[Wire\Arena] Error with unpacking a float texture

Post by optiphonic »

Found a bug with Wire that causes an unusable glitch texture only in Arena when trying to unpack a float texture in a Wire patch.

Here you can see the same patch viewed in both Arena and Wire:
Screenshot 2024-01-11 at 10.14.31 AM.png
Screenshot 2024-01-11 at 10.14.18 AM.png
I have attached the minimal reproducable wire patch for reference:
SDF 1.wire
(37.01 KiB) Downloaded 446 times
For now I'll probably just recreate the unpack node in ISF.

Zoltán
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Re: [Wire\Arena] Error with unpacking a float texture

Post by Zoltán »

Isf-s are missing.
Could you do a consolidate, and zip and share that folder?
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optiphonic
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Re: [Wire\Arena] Error with unpacking a float texture

Post by optiphonic »

Like this?
WIRE_FAIL_TEST.zip
(24.75 KiB) Downloaded 675 times

Zoltán
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Re: [Wire\Arena] Error with unpacking a float texture

Post by Zoltán »

I still get an error when opening the patch
Képernyőfotó 2024-01-14 - 11.52.51.png
Képernyőfotó 2024-01-14 - 11.52.51.png (10.22 KiB) Viewed 36580 times
But, if I change the ISF color format in the node panel fro 32 bit float to int, I don't see the glitches any more.
Does the ISF code supposed to be generating float color format output?
Software developer, Sound Engineer,
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optiphonic
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Re: [Wire\Arena] Error with unpacking a float texture

Post by optiphonic »

Yea that error about the json comment is weird, because it seems to compile fine. Not sure what is causing that.

It makes sense that it works if you set the isf to write as an 8bit fixed. The error I found is when unpacking a float specifically. I made this minimal example so that you can see that the error occurs.

I have work arounds as mentioned above (using another isf to pack etc). I was just making this post so that you are aware of the bug :)

Have a good day!

Zoltán
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Re: [Wire\Arena] Error with unpacking a float texture

Post by Zoltán »

If I set the ISF output format to something integer, then the glitches go away for me, so it's probably indeed related to the float type unpack.
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