[Wire] Questions about Perlin Generator instances
Posted: Mon Sep 16, 2024 04:01
I have a couple of questions about the Perlin Generator:
- In the example patch, it mentions a 'seed'. Where is that set? Can I set a different seed for each instance?
- Does the 'offset' parameter just shift the "array" of outputted numbers, or does it create a unique set of numbers? (E.g. if I used several perlin instances to animate a set of circles, would the circles move along the same path, just slightly delayed?)
- In the example patch, it mentions a 'seed'. Where is that set? Can I set a different seed for each instance?
- Does the 'offset' parameter just shift the "array" of outputted numbers, or does it create a unique set of numbers? (E.g. if I used several perlin instances to animate a set of circles, would the circles move along the same path, just slightly delayed?)