Recording doesn't match expected recording time, recording perfect loops

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twilightcourier
Posts: 5
Joined: Fri Nov 17, 2023 01:20

Recording doesn't match expected recording time, recording perfect loops

Post by twilightcourier »

Hi,

I'm trying to record perfect loops in Resolume. I've tried setting recording to start when the clip triggers, then setting the desired length of the recording to match the clip's length in seconds or beats. However, when the file outputs the results are slightly shorter for example a clip that was 2.402s was output at about 2.1s. It could be that I wasn't recording at high enough fps? I recorded it at 30fps.

However, my machine can't record smoothly at a higher fps. I don't want to drop any frames because I'm trying to make a perfect loop. I'm aware of the "clip render" feature. However, This loop relies on clips from multiple layers together.

tijnisfijn
Team Resolume
Posts: 315
Joined: Fri Dec 06, 2019 00:01

Re: Recording doesn't match expected recording time, recording perfect loops

Post by tijnisfijn »

I would recommend setting your recording to start at the next bar then the clip has some time to start up and include all the effects and everything before it starts recording and you should get a perfect loop. hope that helps.

twilightcourier
Posts: 5
Joined: Fri Nov 17, 2023 01:20

Re: Recording doesn't match expected recording time, recording perfect loops

Post by twilightcourier »

Do you mean set the clip to count in so it starts at the next bar?

Or start the clip already and then let the recording start after the next bar?

twilightcourier
Posts: 5
Joined: Fri Nov 17, 2023 01:20

Re: Recording doesn't match expected recording time, recording perfect loops

Post by twilightcourier »

I'm running Resolume into TouchDesigner for some effects.

Desired behavior is to keep the effects from TouchDesigner and also record a seamless loop.

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