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Recording doesn't match expected recording time, recording perfect loops

Posted: Sat Jul 12, 2025 08:57
by twilightcourier
Hi,

I'm trying to record perfect loops in Resolume. I've tried setting recording to start when the clip triggers, then setting the desired length of the recording to match the clip's length in seconds or beats. However, when the file outputs the results are slightly shorter for example a clip that was 2.402s was output at about 2.1s. It could be that I wasn't recording at high enough fps? I recorded it at 30fps.

However, my machine can't record smoothly at a higher fps. I don't want to drop any frames because I'm trying to make a perfect loop. I'm aware of the "clip render" feature. However, This loop relies on clips from multiple layers together.

Re: Recording doesn't match expected recording time, recording perfect loops

Posted: Sun Jul 13, 2025 14:11
by tijnisfijn
I would recommend setting your recording to start at the next bar then the clip has some time to start up and include all the effects and everything before it starts recording and you should get a perfect loop. hope that helps.

Re: Recording doesn't match expected recording time, recording perfect loops

Posted: Mon Jul 14, 2025 17:51
by twilightcourier
Do you mean set the clip to count in so it starts at the next bar?

Or start the clip already and then let the recording start after the next bar?

Re: Recording doesn't match expected recording time, recording perfect loops

Posted: Tue Jul 15, 2025 02:56
by twilightcourier
I'm running Resolume into TouchDesigner for some effects.

Desired behavior is to keep the effects from TouchDesigner and also record a seamless loop.