splitting a wide file or using 2 separate files?

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landob
Posts: 5
Joined: Thu Aug 23, 2012 20:13

splitting a wide file or using 2 separate files?

Post by landob »

so i have a 2048x768 file that will actually be split in half using slices and be sent to separate screens. Is it better or worse for cpu load to do this as apposed to using to separate files @ 1/2 the width and trigger simultaneously?

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vj granda
Posts: 195
Joined: Tue Sep 28, 2010 11:34
Location: Andorra

Re: splitting a wide file or using 2 separate files?

Post by vj granda »

You can't try by yourself???

landob
Posts: 5
Joined: Thu Aug 23, 2012 20:13

Re: splitting a wide file or using 2 separate files?

Post by landob »

I havent received the files yet. So yeah i could then but i wanted to be ahead of the game. Its kinda time sensitive so please forgive me senor member.

kmifflin
Posts: 173
Joined: Tue Oct 04, 2011 14:11

Re: splitting a wide file or using 2 separate files?

Post by kmifflin »

In my experience I've found that more layers eats up fps faster then high res footage. If your using the DXV codec you shouldn't have to worry about CPU usage as it has GPU hardware acceleration. I would recommend that you try your best to get the content originally encoded to DXV, I find that converting to DXV after creates a lot of artifacts.

All that said you really should create some test footage. Your hardware setup could react differently the mind.

Good luck

landob
Posts: 5
Joined: Thu Aug 23, 2012 20:13

Re: splitting a wide file or using 2 separate files?

Post by landob »

Thanks :D

edwin
Team Resolume
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Joined: Thu Oct 07, 2004 10:40

Re: splitting a wide file or using 2 separate files?

Post by edwin »

It's better to use one file, as you could get little frame drifts when using more files and want to let them play in sync.

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