QC crashing resolume. ...

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premiermalvado
Posts: 18
Joined: Sat Oct 17, 2009 16:06

QC crashing resolume. ...

Post by premiermalvado »

Since i upgraded to lion (now ive mountain lion :s) i cannot get my qc compositions to work in resolume.

im test driving arena 4.1.1 and get same error as in avenue:

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000

Dyld Error Message:
Symbol not found: _objc_msgSend
Referenced from: /Users/USER/Library/Graphics/Quartz Composer Patches/WiiMoteControlPatch.plugin/Contents/MacOS/WiiMoteControlPatch
Expected in: /System/Library/Frameworks/IOBluetooth.framework/Versions/A/IOBluetooth

complete log in attached file.


in another post i read it could maybe be due to audio input issues (actually im trying to use audio reactive compositions with resolume) but it crashes as well with compositions that have no audio input, it crashes when loading ANY qc.


i did some research and found that same error for people using some lego mindstorm software.
here:

https://groups.google.com/forum/?fromgr ... jWv1V1GC-4

some solved it replacing IO libraries




in the other hand.. could this be a memory issue? im upgrading to 8 gigs next week, but i remember before lion i could run in this same laptop my qc patches.


any help would be highly appreciated

premiermalvado
Posts: 18
Joined: Sat Oct 17, 2009 16:06

Re: QC crashing resolume. ...

Post by premiermalvado »

couldn attach rtf, doc or pdf. error code is below.


Process: Arena [12336]
Path: /Applications/Resolume Arena 4.1.1/Arena.app/Contents/MacOS/Arena
Identifier: com.resolume.avenue
Version: 4.1.1 (4.1.1)
Code Type: X86 (Native)
Parent Process: launchd [149]
User ID: 501

Date/Time: 2012-12-06 17:48:29.466 -0600
OS Version: Mac OS X 10.8.2 (12C60)
Report Version: 10

Interval Since Last Report: 254030 sec
Crashes Since Last Report: 24970
Per-App Interval Since Last Report: 503 sec
Per-App Crashes Since Last Report: 4
Anonymous UUID: E60F2FDE-4D90-B45B-8491-CBD24422E84E

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000

Dyld Error Message:
Symbol not found: _objc_msgSend
Referenced from: /Users/USER/Library/Graphics/Quartz Composer Patches/WiiMoteControlPatch.plugin/Contents/MacOS/WiiMoteControlPatch
Expected in: /System/Library/Frameworks/IOBluetooth.framework/Versions/A/IOBluetooth

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 dyld 0x8fe1f0b5 dyld_fatal_error + 1
1 dyld 0x8fe21f36 dyld::bindLazySymbol(mach_header const*, unsigned long*) + 72
2 dyld 0x8fe32dbe stub_binding_helper_interface2 + 20
3 net.kineme.WiiMoteControlPatch 0x0651bcd9 +[WiiMoteControlPatchPlugin registerNodesWithManager:] + 40
4 com.apple.QuartzComposer 0x93675c44 -[GFNodeManager(PlugIns) loadPlugInAtPath:] + 763
5 com.apple.QuartzComposer 0x93675941 -[QCNodeManager loadPlugInAtPath:] + 224
6 com.apple.QuartzComposer 0x93676026 -[GFNodeManager(PlugIns) loadPlugInsInFolder:withExtensions:] + 513
7 com.apple.QuartzComposer 0x93675dce -[GFNodeManager(PlugIns) loadPlugInsInLibrary:withExtensions:] + 221
8 com.apple.QuartzComposer 0x93675cea +[QCPatch(Registry) loadPlugInsInLibrary:] + 121
9 com.apple.QuartzComposer 0x93674930 _RegisterPatches + 7595
10 com.apple.QuartzComposer 0x936726c8 +[QCPatch(Registry) patchManager] + 365
11 com.apple.QuartzComposer 0x93671a23 QCPatchFromCompositionWithOptions + 769
12 com.apple.QuartzComposer 0x936c2737 -[QCComposition _makePatch] + 279
13 com.apple.QuartzComposer 0x93671335 -[QCComposition patch] + 272
14 com.apple.QuartzComposer 0x936c259f -[QCRenderer initWithCGLContext:pixelFormat:colorSpace:composition:] + 90
15 com.apple.QuartzComposer 0x9374a092 -[QCRenderer initWithOpenGLContext:pixelFormat:file:] + 182
16 com.resolume.avenue 0x002b92b2 juce::CharPointer_UTF8 const juce::StringPoolHelpers::getPooledStringFromArray<char const*>(juce::Array<juce::String, juce::DummyCriticalSection>&, char const*) + 1570403

Joris
Posts: 5186
Joined: Fri May 22, 2009 11:38

Re: QC crashing resolume. ...

Post by Joris »

This is a problem with the Kineme Wiimote patch. None of the Kineme patches are safe on Mountain Lion and it doesn't look like they are going to be updating them :(

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