Search found 4821 matches
- Sun Sep 22, 2024 13:44
- Forum: New Features
- Topic: Preset matrix function for Stageflow ect
- Replies: 4
- Views: 9014
Re: Preset matrix function for Stageflow ect
Unless something has changed that I don't know about, 3rd party devs are not allowed to make custom UI elements like this matrix design. We only have access to the standard parameter elements
- Wed Mar 11, 2020 16:44
- Forum: Problems? Bugs? Solutions!
- Topic: Video Quality Lost - Input to Output
- Replies: 19
- Views: 67152
Re: Video Quality Lost - Input to Output
Ooooooh, that's interesting. Sure, smoother scaling is probably the better option for the majority of the Resolume user base.
When you're trying to work pixel accurate on LED, the difference between a color accurate pixel and a pixel with bleed is pretty noticeable. I've spent a lot of time ...
When you're trying to work pixel accurate on LED, the difference between a color accurate pixel and a pixel with bleed is pretty noticeable. I've spent a lot of time ...
- Wed Mar 11, 2020 11:02
- Forum: Problems? Bugs? Solutions!
- Topic: Video Quality Lost - Input to Output
- Replies: 19
- Views: 67152
Re: Video Quality Lost - Input to Output
So I've been doing some reading on this. Turns out this is indeed 'just how scaling works'. The GPU looks at the neighbours of the original texture to guess what the newly created extra pixels should be colored. And zooming in on the output preview like that is in fact applying scaling.
As long as ...
As long as ...
- Tue Mar 10, 2020 11:45
- Forum: Problems? Bugs? Solutions!
- Topic: Video Quality Lost - Input to Output
- Replies: 19
- Views: 67152
Re: Video Quality Lost - Input to Output
- make two solids on two layers
- make each 10px by 10px
- make the first red and move it to -5 on the x
- make the second green and move it to +5 on the x
- open the ass
- make two slices, 10px by 10px
- put the first on 955 on x
- put the second on 965 on x
- they will now each sample the solid ...
- make each 10px by 10px
- make the first red and move it to -5 on the x
- make the second green and move it to +5 on the x
- open the ass
- make two slices, 10px by 10px
- put the first on 955 on x
- put the second on 965 on x
- they will now each sample the solid ...
- Tue Mar 10, 2020 11:25
- Forum: Problems? Bugs? Solutions!
- Topic: Video Quality Lost - Input to Output
- Replies: 19
- Views: 67152
Re: Video Quality Lost - Input to Output
You see the fades on the slice edges because of how the algorithm of the scaling works.
Why is there scaling involved? A 1 pixel square is getting translated to a 1 pixel square. What we're seeing in your image on the output transformation is interpolation of a pixel with its neighbouring pixels ...
Why is there scaling involved? A 1 pixel square is getting translated to a 1 pixel square. What we're seeing in your image on the output transformation is interpolation of a pixel with its neighbouring pixels ...
- Tue Feb 18, 2020 12:29
- Forum: Problems? Bugs? Solutions!
- Topic: Clips moving to wrong layer
- Replies: 9
- Views: 29310
Re: Clips moving to wrong layer
This is not such a crazy thing to expect.
Let's say I have layer 2 set to mask mode, and a couple of decks with differently themed content. In every deck, the content in layer 2 is then specifically selected by me to be used for masking.
If I then decide that the masking is too much for this show ...
Let's say I have layer 2 set to mask mode, and a couple of decks with differently themed content. In every deck, the content in layer 2 is then specifically selected by me to be used for masking.
If I then decide that the masking is too much for this show ...
- Tue Jan 21, 2020 12:35
- Forum: New Features
- Topic: Preserve aspect input slice
- Replies: 6
- Views: 21779
Re: Preserve aspect input slice
You can even type straight in the Resolume number box. But yeah, +1 for aspect locks
Code: Select all
oldY / oldX * newX
- Tue Jul 02, 2019 20:57
- Forum: News! Extra! Extra! Read all about it!
- Topic: Resolume Avenue and Arena 7 Available Now!!!
- Replies: 19
- Views: 87421
Re: Resolume Avenue and Arena 7 Available Now!!!
Excellent question!
The price is always 219 for a year of updates, regardless of when you last upgraded. It doesn't matter if you skipped a day, a month, a year or more. You only need to pay when you feel you need the new features: https://resolume.com/support/en/updates#beat-the-system
The price is always 219 for a year of updates, regardless of when you last upgraded. It doesn't matter if you skipped a day, a month, a year or more. You only need to pay when you feel you need the new features: https://resolume.com/support/en/updates#beat-the-system
- Tue Jul 02, 2019 16:50
- Forum: News! Extra! Extra! Read all about it!
- Topic: Resolume Avenue and Arena 7 Available Now!!!
- Replies: 19
- Views: 87421
Resolume Avenue and Arena 7 Available Now!!!
https://vimeo.com/345496429
This may come as a surprise to you. Usually it takes us 3 or 4 years to release a new major version. Now it's only been a little under 2 years since we announced Resolume 6. The reason for this change of pace is we have big changes and even bigger plans. We think you ...
This may come as a surprise to you. Usually it takes us 3 or 4 years to release a new major version. Now it's only been a little under 2 years since we announced Resolume 6. The reason for this change of pace is we have big changes and even bigger plans. We think you ...
- Mon Jun 24, 2019 08:56
- Forum: Problems? Bugs? Solutions!
- Topic: How to Reset Control Values After DMX Connection
- Replies: 6
- Views: 22685
Re: How to Reset Control Values After DMX Connection
Imagine a scenario
- Trigger clip 1 in layer 1
- Change its direction via layer transport controls
- Trigger clip 2 in layer 1
- Change its direction via layer transport controls
- Reset all values on desk
You will now end up with clip 2 being reset, but clip 1 is still set to its changed ...
- Trigger clip 1 in layer 1
- Change its direction via layer transport controls
- Trigger clip 2 in layer 1
- Change its direction via layer transport controls
- Reset all values on desk
You will now end up with clip 2 being reset, but clip 1 is still set to its changed ...