Search found 7 matches
- Mon Aug 15, 2016 08:21
- Forum: Problems? Bugs? Solutions!
- Topic: NVIDIA settings
- Replies: 3
- Views: 6353
Re: NVIDIA settings
Please? I'd like to know
- Sat Aug 13, 2016 18:02
- Forum: Problems? Bugs? Solutions!
- Topic: NVIDIA settings
- Replies: 3
- Views: 6353
Re: NVIDIA settings
Interesting! Can you tell me all settings? How did you decide these? Did you get it somewhere?
- Mon Feb 01, 2016 16:00
- Forum: Problems? Bugs? Solutions!
- Topic: Limit to slices
- Replies: 6
- Views: 5592
Re: Limit to slices
Okay, huge thanks for all the help. 
And yeah but I think (hope) that the end result will be dope. But maybe as a suggestion for the next update: drawing rectangular slices with similarly shaped output slices, would be awesome.

And yeah but I think (hope) that the end result will be dope. But maybe as a suggestion for the next update: drawing rectangular slices with similarly shaped output slices, would be awesome.

- Mon Feb 01, 2016 14:58
- Forum: Problems? Bugs? Solutions!
- Topic: Limit to slices
- Replies: 6
- Views: 5592
Re: Limit to slices
Alright, still a ton of work but it already helps alot! :) Thanks!
One last question: The actual reason I'm doing this is because I'm trying to pixel-map bricks in a wall. So my input slices are preferrably 1x1 pixel and my output pixels are about 60x30 pixels. According to what you just said I ...
One last question: The actual reason I'm doing this is because I'm trying to pixel-map bricks in a wall. So my input slices are preferrably 1x1 pixel and my output pixels are about 60x30 pixels. According to what you just said I ...
- Mon Feb 01, 2016 14:44
- Forum: Problems? Bugs? Solutions!
- Topic: Limit to slices
- Replies: 6
- Views: 5592
Re: Limit to slices
Hi Joris,
Thanks for the reply. I was going for the slice squares and mask later on -approach already, only I'm still using polygon slices simply because regular slices are a huge pain in the ass to map! They always start out spanning the complete composition, both in input and output. Is there a ...
Thanks for the reply. I was going for the slice squares and mask later on -approach already, only I'm still using polygon slices simply because regular slices are a huge pain in the ass to map! They always start out spanning the complete composition, both in input and output. Is there a ...
- Sun Jan 31, 2016 15:23
- Forum: Problems? Bugs? Solutions!
- Topic: Limit to slices
- Replies: 6
- Views: 5592
Limit to slices
Hi guys,
At the moment I'm preparing a show in which I'd like to pixel map all of the bricks of a wall. So each brick would behave as 1 pixel: light up in its entirety. The approach I'm going for right now is taking a slice for each brick (right now I'm at slice No. 376 :D ) and resolume gives a ...
At the moment I'm preparing a show in which I'd like to pixel map all of the bricks of a wall. So each brick would behave as 1 pixel: light up in its entirety. The approach I'm going for right now is taking a slice for each brick (right now I'm at slice No. 376 :D ) and resolume gives a ...
- Mon Oct 12, 2015 11:40
- Forum: Problems? Bugs? Solutions!
- Topic: auto pilot stops unexpectedly
- Replies: 1
- Views: 2470
auto pilot stops unexpectedly
Hi Guys,
I'm having a strange problem with my auto pilot. I searched the forum but I didn't find anyone who has this problem. Also I didn't find anything in the manual about this.
When I set the auto pilot to RR, it stops at a completely random amount clips. I have this problem in all my layers I ...
I'm having a strange problem with my auto pilot. I searched the forum but I didn't find anyone who has this problem. Also I didn't find anything in the manual about this.
When I set the auto pilot to RR, it stops at a completely random amount clips. I have this problem in all my layers I ...