Search found 3 matches
- Mon Jul 25, 2016 13:59
- Forum: Problems? Bugs? Solutions!
- Topic: Crashing With Mask Overlay Technique [Solved]
- Replies: 3
- Views: 2194
Re: Crashing With Mask Overlay Technique
So far that seems to have fixed it and my FPS is pretty much constantly higher than 150 now, YES!
- Wed Jul 20, 2016 19:16
- Forum: Problems? Bugs? Solutions!
- Topic: Crashing With Mask Overlay Technique [Solved]
- Replies: 3
- Views: 2194
Re: Crashing With Mask Overlay Technique
It's crashing in Quicktime, so that would indicate not all your files are DXV3.
Found a set of visuals that wasn't DXV3 encoded and running them through MPEG Streamclip now. All the others I got from MotionLoops were already encoded so I guess I didn't think to check that. Will post the results ...
Found a set of visuals that wasn't DXV3 encoded and running them through MPEG Streamclip now. All the others I got from MotionLoops were already encoded so I guess I didn't think to check that. Will post the results ...
- Sat Jul 16, 2016 22:09
- Forum: Problems? Bugs? Solutions!
- Topic: Crashing With Mask Overlay Technique [Solved]
- Replies: 3
- Views: 2194
Crashing With Mask Overlay Technique [Solved]
I'm having random crashes while using Resolume and the mask overlay technique described here https://www.youtube.com/watch?v=rP2bnQqLAvI . I'm using highly detailed 1080p visuals (fractals and gobo masks from MotionLoops) and feeding in the fractals into the gobo layers (essentially using the gobos ...