Thanks. That’s the setup I have atm, but using MadMapper demo, which I was about to buy, then a fellow Resolume user says should be able to do it via Resolume?!
Have you tried just using Resolume?
Search found 16 matches
- Mon Jul 28, 2025 06:28
- Forum: New Features
- Topic: sACN Protocol
- Replies: 9
- Views: 30615
- Tue Jan 30, 2024 23:38
- Forum: General Chat
- Topic: Resolume+Ableton=nDVme (13ch audio reactive)
- Replies: 0
- Views: 3352
Resolume+Ableton=nDVme (13ch audio reactive)
Creating a nDVme [ Non-Destructive-VJ-Mix-Edit ] music video using 13 channels of audio.
https://ademjaffers.art/wp-content/uploads/2024/01/tGtBtF-AJart_thumb.jpg
For the geeks: https://ademjaffers.art/tgtbtf/ or here https://vjun.io/vjmandala/resolume-ableton-ndvme-22pd
^^^video embedded in ...
https://ademjaffers.art/wp-content/uploads/2024/01/tGtBtF-AJart_thumb.jpg
For the geeks: https://ademjaffers.art/tgtbtf/ or here https://vjun.io/vjmandala/resolume-ableton-ndvme-22pd
^^^video embedded in ...
- Thu Sep 16, 2021 13:41
- Forum: Problems? Bugs? Solutions!
- Topic: alpha premult issues
- Replies: 2
- Views: 2930
Re: alpha premult issues
Awesome thanks. Part of my issue was also rendering the MOVS as DXV with straight alphas in the firstplace. Both ends of the issue work now. Thanks again mate.
- Thu Sep 09, 2021 05:29
- Forum: Problems? Bugs? Solutions!
- Topic: alpha premult issues
- Replies: 2
- Views: 2930
alpha premult issues
Hi, having some issues importing a sequence with an (Straight not Premult) alpha channel embedded.
Rendered out of Davinci with Straight Alpha. In Fusion Studio I can see full RGB channel.
When I place directly into Resolume or Alley it Premults, leaving unwanted black RGB info around eye.
Any ...
Rendered out of Davinci with Straight Alpha. In Fusion Studio I can see full RGB channel.
When I place directly into Resolume or Alley it Premults, leaving unwanted black RGB info around eye.
Any ...
- Wed Sep 08, 2021 01:38
- Forum: Problems? Bugs? Solutions!
- Topic: Wire - Fun with feedback errors
- Replies: 2
- Views: 2737
Re: Wire - Fun with feedback errors
Ahh ok. Thanks for feedback mate. Cheers, n00b 

- Tue Sep 07, 2021 14:58
- Forum: Developers Developers Developers
- Topic: OSC Int value to control blendmode
- Replies: 10
- Views: 36727
Re: OSC Int value to control blendmode
apologies I dropped off the map and didnt follow through, and new version of TouchOSC takes care of this issue. By yes, your method of dividing the numbers worked in the end. Thanks!
- Tue Sep 07, 2021 14:56
- Forum: Problems? Bugs? Solutions!
- Topic: Constrain Feedback to a layer
- Replies: 2
- Views: 2659
Re: Constrain Feedback to a layer
Yeah nice fix.. thanks Z.
I imagine using OSC I might be able to make it more versatile in a live situation by changing what clip 'Input' I want to feedback via Video Router.
I imagine using OSC I might be able to make it more versatile in a live situation by changing what clip 'Input' I want to feedback via Video Router.
- Tue Sep 07, 2021 04:40
- Forum: Problems? Bugs? Solutions!
- Topic: Constrain Feedback to a layer
- Replies: 2
- Views: 2659
Constrain Feedback to a layer
Hi all, is there a way in Resolume to constrain a Feedback (source clip) to a particular layer. It seems when you fade in a Feedback source 'everything' gets fed back. I have tried groups, A|B, masking, no luck.
Just looking for some control.
Does Wire address this issue I wonder?
Chiz, vjm
Just looking for some control.
Does Wire address this issue I wonder?
Chiz, vjm
- Tue Sep 07, 2021 04:37
- Forum: Problems? Bugs? Solutions!
- Topic: Wire - Fun with feedback errors
- Replies: 2
- Views: 2737
Wire - Fun with feedback errors
Hi, n00b here, am trying to replicate the 'Fun with feedback'.
https://resolume.com/support/en/wire-feedback-delay
I copy/paste web example patch into an ISF node and receive:
'Error, Could not create resource at <... all the pasted code>'
Any help be welcome. Chiz vjm
https://resolume.com/support/en/wire-feedback-delay
I copy/paste web example patch into an ISF node and receive:
'Error, Could not create resource at <... all the pasted code>'
Any help be welcome. Chiz vjm
- Tue Feb 26, 2019 23:31
- Forum: Problems? Bugs? Solutions!
- Topic: Import Fixture XML into Editor no worky
- Replies: 2
- Views: 5796
Re: Import Fixture XML into Editor no worky
Thank you. For the record - This is the response I received.
This is a screen setup preset file.
You can load it in the Advanced Output setup: https://resolume.com/support/en/advanced-output#saving-and-sharing-presets
It seems to have some Lumiverses with fixtures.
For it to work properly you'd ...
This is a screen setup preset file.
You can load it in the Advanced Output setup: https://resolume.com/support/en/advanced-output#saving-and-sharing-presets
It seems to have some Lumiverses with fixtures.
For it to work properly you'd ...