Learn how to quickly and effectively freeze a frame using feedback loops in Resolume Wire. This tutorial guides you through creating visual freezes and applying creative variations such as beat-synced freezes and freeze-and-deform effects.
Wire Tutorial - Frame Freeze
Re: Wire Tutorial - Frame Freeze
For better performance i use the Crossfade node to get the same effect.
If you render static video(texture) elements, you can use feedback to create a framebuffer.
Then you can disable the render pipeline for you static texture and use the framebuffer.
Then you need to build some logic to update the frame buffer when something changes for your static texture.
This technic is used in the Juicebar plugin Slice Portal to reduce the render load of the edges of the portals.
When animating the edge thickness/softness, the framebuffer updates every frame, other wise only On Change.
If you render static video(texture) elements, you can use feedback to create a framebuffer.
Then you can disable the render pipeline for you static texture and use the framebuffer.
Then you need to build some logic to update the frame buffer when something changes for your static texture.
This technic is used in the Juicebar plugin Slice Portal to reduce the render load of the edges of the portals.
When animating the edge thickness/softness, the framebuffer updates every frame, other wise only On Change.
https://get-juicebar.com/creator/tweelicht #tweelicht_visuals