Change audio input for Quartz animations?

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Marjoth
Posts: 2
Joined: Tue Mar 29, 2011 16:55

Change audio input for Quartz animations?

Post by Marjoth »

Hi!

I'm playing with Quart files in Resolume, really cool feature!

However, I want to use an audio signal from the DJs mixer to make it react to the sound more properly.

Is it possible to change the audio input? Right now it's reacting to my in-built microphone. Tried to change the "External Audio FFT Input" in the preferences, but it still only responds to the inbuilt mic.

Thanks in advance!

Joris
Posts: 5186
Joined: Fri May 22, 2009 11:38

Re: Change audio input for Quartz animations?

Post by Joris »

Hey Marjoth

This depends on your particular QC patch, but in general we recommend publishing the parameter you want to have respond to the music in QC, and then set it to external audio FFT in Resolume.

Check out the first example in the QC/Resolume video on how to go about this.

Hope that helps!

Joris

Marjoth
Posts: 2
Joined: Tue Mar 29, 2011 16:55

Re: Change audio input for Quartz animations?

Post by Marjoth »

Thank you for replying!

I've downloaded the compositions, so what you just said made no sense to me :/

But I saw the video, and this is what I have to work with:

Image

I tried to change the settings to "built in input", but still no change.

Any suggestions?

Thanks in advance!

Joris
Posts: 5186
Joined: Fri May 22, 2009 11:38

Re: Change audio input for Quartz animations?

Post by Joris »

Here are the steps for your specific composition:

1. In QC, Right click on the audio input, and choose Add output splitter -> Volume peak.
2. Select the newly created output splitter patch, and hit CMD-2. In the dialog box that pops up, set the min and max values to 0 and 1 respectively.
3. Right-click the output splitter, and choose Publish Input -> Input. Give it a name like 'Audio' or something similar.
4. Delete the audio input patch.
5. Save and quit.
6. Load the patch in Resolume.
7. In the clip properties, you'll now see a property named 'Audio' (or whatever you named it in step 3). You can then use the triangle dropdown to have this respond to the audio in Resolume.

Hope that helps.

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