i saw that for crop but CAN we have multi crop for a layer or a comp
? I didn't succeed actually
thanks
issues with masks/crops
Re: Resolume 4.1 Released!
I had a look a this and it does help for simple shapes. I will try and explain what I was trying to do:goto10 wrote:@Skulpture and VJSmad: if you want to see what is inside the mask, use a crop. Mask can be turned into crops and vice versa.
1 - I had mapped a 2 sided box using 1 layer and 2 slices
2- I decided I wanted to play a flat 2d image on the back wall behind behind the box...
3- So I knew I needed to mask out the 3d box... to tell this new layer not to project on the box but just the wall behind it...
4- So I made the mask (using a two masks and resizing them, etc) As you can not add bezier points to masks (add/remove, etc)
5- But now it blocks out the original 3 slices as I created in step 1.
I basically only want the masks to apply to the one layer (layer 2 in my case) I am new to this software so I will happily eat my words if there is way to do this. I am presuming I need an 'invert' mask so that once i've created the mask the layer only shows the outside not the inside as @VJSmad suggests.
p.s -> Im not complaining by any means; I am loving the 4.1 release!


Re: issues with masks/crops
A couple of pointers:
You can rearrange the rendering order of slices and masks by dragging them. In your case, Skulpture you place the background slice on the bottom, then place a mask over it to mask out the area where your object is, then place the slice(s) with the warped content on top. Does that help?
You can rearrange the rendering order of slices and masks by dragging them. In your case, Skulpture you place the background slice on the bottom, then place a mask over it to mask out the area where your object is, then place the slice(s) with the warped content on top. Does that help?
Double click on the line to add a point, or double click a point to remove it. This info is both in the video and the manual, btw.4- So I made the mask (using a two masks and resizing them, etc) As you can not add bezier points to masks (add/remove, etc)
I'm sorry, but for all intents and purposes, 'invert mask' amounts to exactly the same as making it a crop. Unless I'm really misunderstanding you here?I am presuming I need an 'invert' mask
Yes, you can, just press 'add crop' multiple times.i saw that for crop but CAN we have multi crop for a layer or a comp
Re: issues with masks/crops
i m doing actually some output test .
i CAN associate a slice with a layer and apply several crop
but now I can associate another slice with another layer But
I can't make crops different from slice one
on that second slice . is it clear ?
to be very simple how can I make slice 1 with layer 1 and a specific crop
slice 2 with layer 2 and a specific crop and so on .
if I want to send a layer in the shape of a window
of a building for architecture mapping I need that I think.
i CAN associate a slice with a layer and apply several crop
but now I can associate another slice with another layer But
I can't make crops different from slice one
on that second slice . is it clear ?
to be very simple how can I make slice 1 with layer 1 and a specific crop
slice 2 with layer 2 and a specific crop and so on .
if I want to send a layer in the shape of a window
of a building for architecture mapping I need that I think.
Re: issues with masks/crops
Crops are global, so they will crop out all slices that are underneath them.
If you want to show only a part of a layer, you can use the input selection tab to only select the part that you want.
If you want to show only a part of a layer, you can use the input selection tab to only select the part that you want.