Searched around for a discussion about this and didn't see anything. If there is please link me to it.
Absolutely love Arena, but there is one thing that drives me absolutely nuts. When creating and shifting input slices in advanced output, the origin x,y of each box is at the upper left hand corner of the slice. BUT when using output transformation, the origin is now at the CENTER of the slice.
I work constantly with LED, and every pixel map I have ever used has the origins of each tile located at their UPPER LEFT corner.
Example:
I have one giant slice that is the whole image at 1920x1080. In Input selection the X,Y position are 0,0 respectively. But when I click over to Output transformation and hit transform, the X,Y position is now listed as 960,540. Come on now, I'm terrible at math! You can't honestly expect me to make these calculations on my own?

PLEASE make it so we can at least toggle whether the origin is at the center, or upper left, or lower right, etc.
Follow?
Thank you for the killer software!