So, I'm attempting to work some magic in a pretty short time frame for a multimedia theater show.
Setup is as follows:
3 4*4 ft cubes in the center of the stage, upon which animated text and video clips will be displayed.
3 10 ft tall, 3 ft wide canvas covered flats behind, hung from the ceiling, to be used primarily for ambient clips.
I'm using one projector on the back, and one for the cubes.
The video clips contain characters in the play performing sign language that the live actors will interact with in real time.
My question is this::
I've seen a lot of different methods online for accurately spanning the video on the cubes. Some advocate useing AI or photoshop to draw on the projection surface and then using that to create a transparent .png to function as a mask in Resolume.
Others suggest creating a 3D model by taking a picture from the exact perspective of the projector(s) and importing it into Max3DS or Cinema4D, and then projecting a flat image that's already been pre-warped.
What are your opinions on this? Which method is better, quicker, etc? I'm not looking to create a lot of crazy animation--my primary objective is to get the video clips showing up correctly on the cubes.
All suggestions appreciated, this is my first shot at doing this

Cheers,
jamyn