Resolume API

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hive8
Posts: 331
Joined: Sat Jan 22, 2011 22:42
Location: Los Angeles

Resolume API

Post by hive8 »

I would love to see this, exposure of Resolume values like playback and others to a API C++, so we could make plugins direct in Resolume without going to FFGL. I think that would create a environment with a lot of new additional features from users, something like graphs, animation timelines and so on could be created by users.
Lets start small and addon API features over time.
HIVE 8 | Quantum Laser | http://www.hive8.com

Joris
Posts: 5186
Joined: Fri May 22, 2009 11:38

Re: Resolume API

Post by Joris »

When you think about it, OSC is kind of a huge first step as far as APIs go. The real beauty is that it's not tied to one programming language. So you can already create super advanced control panels, without having to learn a new language.

People have made control apps in Max, Processing, Quartz Composer, OF as well as straight c++ and objective c.

I think what you're really asking about is a Resolume specific scripting language, that's accessible from within Resolume, right?

hive8
Posts: 331
Joined: Sat Jan 22, 2011 22:42
Location: Los Angeles

Re: Resolume API

Post by hive8 »

That's valid point for OSC, but it doesn't have a deep connection like a API direct for resolume. And yes your right, a internal scripting language for resolume would be great, like how 3dsMax has MaxSript, or Maya has MEL. It deosnt even need to be something probationary can be something Rresolume is build on.

What i would like to do it that it is possible to build these elements as you mention direct in Resolume without having to use OSC and the communication protocol.

So be able to make GUI elements or even complete addons that run and can be placed inside resolume, example a timeline, that can be placed in the effects chain, and so on.
HIVE 8 | Quantum Laser | http://www.hive8.com

ReggieUnderground
Posts: 108
Joined: Fri Jul 20, 2012 08:15

Re: Resolume API

Post by ReggieUnderground »

Resolume is an API for your visual cortex to run operations on pixels. :geek: :ugeek:

0x80
Posts: 52
Joined: Fri Apr 19, 2013 10:59

Re: Resolume API

Post by 0x80 »

I have a hard time imagining what major possibilities scripting would bring to Resolume, but Lua is a popular choice for embedded scripting and for good reason I think.

My 2 cents.

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