That sounds great in theory, but network traffic and health also depends on the hardware components. To drive 48 universes you would need a bunch of network switches which ones should handle the incoming packets, as well as the Art-Net interfaces at the end will receive a lot of data that they should ignore. So this is complex issue, its not just about Resolume can or cannot send out the data, its about how the network component could handle that amount of broadcast packets.ravensc wrote:Enabling all universes in resolume, you can see data rates nicely climbing up to to around 28 megabit/sec. that's still not much on a 100BaseT wired network.
I'm not a network guru, just curious, and speaking about possible technical limitations/problems theoretically
