Presets for FFGL Source plugins

"Where is Feature X? I need Feature X! How can you not have Feature X?"
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bigfug
Posts: 18
Joined: Wed Mar 17, 2010 16:39

Presets for FFGL Source plugins

Post by bigfug »

While I was playing about with my fugPowerGL plugin, I realised there was no way to save the settings as a preset as it's a source plugin.

Dear Resolume devs, could you implement that at some point?

Many thanks,

Alex

Joris
Posts: 5186
Joined: Fri May 22, 2009 11:38

Re: Presets for FFGL Source plugins

Post by Joris »

This is actually feature request ticket #966, currently set for Res 5.x

craftycurate
Posts: 322
Joined: Sat Jul 26, 2008 20:26

Re: Presets for FFGL Source plugins

Post by craftycurate »

+1
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dradutu
Posts: 47
Joined: Tue Jul 13, 2010 15:04

Re: Presets for FFGL Source plugins

Post by dradutu »

+2

Sadler
Posts: 240
Joined: Tue Sep 20, 2011 23:55

Re: Presets for FFGL Source plugins

Post by Sadler »

Nice bump. Though it would be more flexible to convert source effects to regular effects, thereby allowing presets and allowing sources to be mixed.

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