Can anyone fill me in on why I can't get shaderloader to work? Is it because shaderloader is 32 bit or something? It's the main plugin I use and not having it means I may have to miss out on all the other awesome stuff in 6
l0de wrote:Is it because shaderloader is 32 bit or something?
32 bit plugins don't load on Resolume 6.
Software developer, Sound Engineer,
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Working on it. I've got it loading by recompiling it to 64 bit, but it uses spoutpanel.exe to actually select the shaders, and that won't work, even after a recompile.