Hello. I'm enjoying the new 2D mesh feature. I can imagine it expanding in many ways over time.
In case this is an easy ask, one thing that feels missing is the ability to have the material instances accumulate in different blend modes. "Add" is the main one that would enable the standard luminous particle looks.
Apologies if there already is an easy way to do that I missed.
Wire: Feature suggestion: Blend modes for 2D Mesh
Re: Wire: Feature suggestion: Blend modes for 2D Mesh
Yes! This is something being worked on.