My apologies for not being more clear. All the clips in this example were on the same layer, so no two clips were playing at the same time for the sake of this test. When I say I’m “clearing” a clip, I’m referring to what you suggested - firing clip B which replaces A, but also clearing the layer via the big X on the track header produced the same issue.mikestjean wrote: Mon Apr 17, 2023 22:33Can you explain what you mean by 'clearing' clip A? Is clip B still playing? How do you 'clear' a clip / doesn't launching the next clip do this?
Zoltán, the assets I was using were all DXV3.