Running Windows 11, Visual Studio 2022
I am following the directions here:
https://github.com/resolume/ffgl/wiki/1.--Installation
I simply open the .sln, and hit "build." I'm given a whole host of errors.
Build started...
1>------ Build started: Project: Events, Configuration: Debug x64 ------
2>------ Build started: Project: CustomThumbnail, Configuration: Debug x64 ------
3>------ Build started: Project: Particles, Configuration: Debug x64 ------
4>------ Build started: Project: Gradient, Configuration: Debug x64 ------
5>------ Build started: Project: Add, Configuration: Debug x64 ------
6>------ Build started: Project: AddSubtract, Configuration: Debug x64 ------
1>glew32s.lib(glew.obj) : warning LNK4099: PDB 'vc120.pdb' was not found with 'glew32s.lib(glew.obj)' or at 'C:\Users\seagl\Desktop\ffgl-master\ffgl-master\binaries\x64\Debug\vc120.pdb'; linking object as if no debug info
1>LINK : fatal error LNK1104: cannot open file 'MSVCRTD.lib'
1>Done building project "Events.vcxproj" -- FAILED.
6>glew32s.lib(glew.obj) : warning LNK4099: PDB 'vc120.pdb' was not found with 'glew32s.lib(glew.obj)' or at 'C:\Users\seagl\Desktop\ffgl-master\ffgl-master\binaries\x64\Debug\vc120.pdb'; linking object as if no debug info
6>LINK : fatal error LNK1104: cannot open file 'MSVCRTD.lib'
2>LINK : fatal error LNK1104: cannot open file 'MSVCRTD.lib'
6>Done building project "AddSubtract.vcxproj" -- FAILED.
2>Done building project "CustomThumbnail.vcxproj" -- FAILED.
3>glew32s.lib(glew.obj) : warning LNK4099: PDB 'vc120.pdb' was not found with 'glew32s.lib(glew.obj)' or at 'C:\Users\seagl\Desktop\ffgl-master\ffgl-master\binaries\x64\Debug\vc120.pdb'; linking object as if no debug info
3>LINK : fatal error LNK1104: cannot open file 'MSVCRTD.lib'
3>Done building project "Particles.vcxproj" -- FAILED.
4>glew32s.lib(glew.obj) : warning LNK4099: PDB 'vc120.pdb' was not found with 'glew32s.lib(glew.obj)' or at 'C:\Users\seagl\Desktop\ffgl-master\ffgl-master\binaries\x64\Debug\vc120.pdb'; linking object as if no debug info
4>LINK : fatal error LNK1104: cannot open file 'MSVCRTD.lib'
4>Done building project "Gradient.vcxproj" -- FAILED.
5>glew32s.lib(glew.obj) : warning LNK4099: PDB 'vc120.pdb' was not found with 'glew32s.lib(glew.obj)' or at 'C:\Users\seagl\Desktop\ffgl-master\ffgl-master\binaries\x64\Debug\vc120.pdb'; linking object as if no debug info
5>LINK : fatal error LNK1104: cannot open file 'MSVCRTD.lib'
5>Done building project "Add.vcxproj" -- FAILED.
========== Build: 0 succeeded, 6 failed, 0 up-to-date, 0 skipped ==========
========== Build started at 2:06 PM and took 05.243 seconds ==========
I have also tried the Windows Quickstart instructions, found here:
https://github.com/resolume/ffgl#readme
And. . . Get a whole bunch of different errors.
Build started...
1>------ Build started: Project: NEW, Configuration: Debug x64 ------
1>FFGLFBO.cpp
1>FFGLScopedBufferBinding.cpp
1>FFGLScopedFBOBinding.cpp
1>FFGLScopedRenderBufferBinding.cpp
1>FFGLScopedSamplerActivation.cpp
1>FFGLScopedShaderBinding.cpp
1>FFGLScopedTextureBinding.cpp
1>FFGLScopedVAOBinding.cpp
1>FFGLScreenQuad.cpp
1>FFGLShader.cpp
1>FFGLUtilities.cpp
1>FFGLAudio.cpp
1>FFGLEffect.cpp
1>FFGLMixer.cpp
1>FFGLParam.cpp
1>FFGLParamBool.cpp
1>FFGLParamEvent.cpp
1>FFGLParamFFT.cpp
1>FFGLParamOption.cpp
1>FFGLParamRange.cpp
1>Generating Code...
1>Compiling...
1>FFGLParamText.cpp
1>FFGLParamTrigger.cpp
1>FFGLPlugin.cpp
1>FFGLRandom.cpp
1>FFGLSmoothValue.cpp
1>FFGLSource.cpp
1>FFGL.cpp
1>FFGLLog.cpp
1>FFGLPluginInfo.cpp
1>FFGLPluginInfoData.cpp
1>FFGLPluginManager.cpp
1>FFGLPluginSDK.cpp
1>FFGLThumbnailInfo.cpp
1>NEW.cpp
1>C:\Users\seagl\Desktop\ffgl-master\ffgl-master\source\plugins\NEW\NEW.cpp(1,10): fatal error C1083: Cannot open include file: 'AddSubtract.h': No such file or directory
1>Generating Code...
1>Done building project "NEW.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
========== Build started at 2:14 PM and took 10.863 seconds ==========
Any info would be appreciated! Thanks in advance.
Cannot build example FFGL plugins
Re: Cannot build example FFGL plugins
The MSVCRTD.lib missing means that you need to install an additional package for visual studio.
In the wiki it says you need to install the Windows SDK.
https://github.com/resolume/ffgl/wiki/1.--Installation
In the wiki it says you need to install the Windows SDK.
https://github.com/resolume/ffgl/wiki/1.--Installation
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Re: Cannot build example FFGL plugins
Hm, I did do this already. . . Although, this is my first dive into coding, so probably an Id-10T error 
