
Memory leak on capture device
Re: Memory leak on capture device
Good to know
Thanks bud

Re: Memory leak on capture device
Hi! I just upgraded to the current version Resolume Arena 7.20.1 and the problem is still not solved.
Re: Memory leak on capture device
Resolume Arena 7.21.2. Problem is still not solved.


Re: Memory leak on capture device
Resolume Arena 7.21.3 problem persists


Re: Memory leak on capture device
As stated in my previous replies, I'm NOT getting a memory leak on my system which is very similar to yours. (Win11, nVidia 40 series, intel cpu, etc.) It appears the problem is something isolated to your system and is not a global issue.
Re: Memory leak on capture device
I checked this on 2 laptops and on both laptops i got this problem. So, it's not isolated problem. And similar not mean the same.
Re: Memory leak on capture device
We're working on a fix for that memory leak!
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- Joined: Wed Oct 19, 2016 01:55
- Location: Los Angeles, CA
Re: Memory leak on capture device
Hi all,
Thank you for working on this! I can confirm this is occurring on our system as well. NDI HX input from two Panasonic PTZ cameras, as well as in and out from a Decklink SDI card. On our system, 128 GB, after about four hours of operation, regardless of user inputs or cues triggering, we've got about 30GB above expected, with a hung process that remains after Arena as closed.
And the FPS impact of this is a drop from ~90 FPS to ~40 FPS. Solved on program restart (and task manager process kill), but we obviously can't do this during show conditions. We open next week.
Thank you!! I really appreciate how responsive and diligent this team is.
Thank you for working on this! I can confirm this is occurring on our system as well. NDI HX input from two Panasonic PTZ cameras, as well as in and out from a Decklink SDI card. On our system, 128 GB, after about four hours of operation, regardless of user inputs or cues triggering, we've got about 30GB above expected, with a hung process that remains after Arena as closed.
And the FPS impact of this is a drop from ~90 FPS to ~40 FPS. Solved on program restart (and task manager process kill), but we obviously can't do this during show conditions. We open next week.
Thank you!! I really appreciate how responsive and diligent this team is.
Re: Memory leak on capture device
Is your BMD output set to SMPTE color space?
Software developer, Sound Engineer,
Control Your show with ”Enter” - multiple Resolume servers at once - SMPTE/MTC column launch
try for free: http://programs.palffyzoltan.hu
Control Your show with ”Enter” - multiple Resolume servers at once - SMPTE/MTC column launch
try for free: http://programs.palffyzoltan.hu
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- Posts: 91
- Joined: Wed Oct 19, 2016 01:55
- Location: Los Angeles, CA
Re: Memory leak on capture device
I wasn't aware SMPTE (601?) was even an option for decklink cards. I have ours set to ITU-r BT.709. Full RGB. HD1080p59.94.
Would that make a difference with the memory leak? The show is open and running, so it's too late to make any changes, but I would certainly like to see a conclusion to this issue for next time.
Would that make a difference with the memory leak? The show is open and running, so it's too late to make any changes, but I would certainly like to see a conclusion to this issue for next time.