A texture buffer with an insert pin

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Sjan Top
Posts: 65
Joined: Mon Dec 04, 2017 14:55
Location: Nederland

Re: A texture buffer with an insert pin

Post by Sjan Top »

Christoph wrote: Thu Oct 10, 2024 21:59
Sjan Top wrote: Thu Oct 10, 2024 14:39 * be aware of strange aspect ratios, the logic for get the right rectangle size is magic to me(match patch size).
@Sjan Top - here is my solution for dealing with strange aspect ratios - the main rule here is that always the shorter edge = 1, and the longer edge, be it width or height is some number >1:
Very nice, thank!
Just needed a multiply of 2 to scale the 2D Mesh to fullscreen.
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