And heres a new List. Perhaps a little too early for Christmas....but as unsorted as a kid would do...
(AA= Advanced Output......)
Most Important for me: Universe handling in Advanced Output. Pleeease make ist changeable in Preferences from Subnet/ Universe to simple Number, and Starting from 0 or 1. Some controllers (Like Advatek) dont work like Net/Subnet/Universe starting at 0. They Work simply by Universe Number starting at 1. Its just a little bit of Calculation but really really annoying when you have to do it for like 200 Fixtures or more.
All in all it seems, that the development was focused a lot to Layout and Wire. In Advanced Output was not much progression in the last Years. Yes, i could change for the output to Madmapper, but even for more complicated setup i´d love to stay inside my beloved Resolume.....
Here we go:
Arena/AA: Separate Network Cards for OSC and Artnet selectable
AA:Implement used fixtures in saved screensetup
Arena:Share effect presets simply online
Arena:Save effect Chains (For Example all Composition Effects)
Arena:One Click Backup System (Master Syncs Data to Backup PC by one click)
Arena:Column Autopilot
Arena:Stack Pictures or Videos in one Clip with Transition and Duration / Loop Repeats - Much easier like Autopilot
Particle Effect: Move Emitter out of Composition Frame
Alley: sort by codec, frame rate, resolution
Alley: use In Arena button and place in deck
Arena/Shortcuts:Show midi shortcut in list when pressed and mouse over list
Arena:Tags for decks
Arena:Transport position via sound / envelope etc (Same Animation capabilitys as every normal Parameter)
Arena:Trigger cuepoints via bpm
AA: Slice Output Mask (Like Output Mask, But affects only specific Slice)
AA:Slice groups
AA:Export masks to svg
AA:Copy mask as slice
AA:More polygon points
Alley: Pause Download!
AA: Show lowest Adress in Fixture (Red Dot ?)
AA: Other Fixures than Lines (Circles,Bend,L, Whatever) Fixture Cutter ?
Arena:Show anchor in position
Arena: Lock composition load in composition browser ( only decks
AA: show only cursor in input and output (not Slice Grid etc)
AA: Slices More than one Input mask
AA: Split Slice at Specific Line / Point with all warping pionts kept
AA: Delete All selected Points in Input Mask
AA: Copy and Paste Single or Multiple Mask Points from one Mask To Another (X and Y Values)
AA: Snap Warping Points
AA: softedge for rotated slices and Polygons !!
AA: BUG selecting new Output mask from the Right deletes old/all output masks
AA: copy Output mask as Input mask vise versa
AA: activate different snap points (slice mask warp) Show snap points
AA: move h/v transform points by cursor like warp points. Especially in Input !
AA: activate/deactivate anti alias for masks (mask borders are very rough)
AA: select next warping point by shortcut and Cursor (Example: Alt+ Cursor Right)
AA: Change cursor Color and width in Output for better Visibility
AA: disable perspective correction
Arena: Select Multiple Decks in List to Delete / Move etc
Arena: lock sliders (Like content Layer lock) especially Master Speed fader
Arena: Test Card Generator as source
Arena: hide or Lock Layer/Group collapse Button in Layout
Arena/AA: Autosafe/safe with increasing Version Numbers
New Wishlist/ Suggestions / Bugs
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- Posts: 199
- Joined: Wed Sep 20, 2006 20:49
- Location: Germany,Bielefeld
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- Posts: 199
- Joined: Wed Sep 20, 2006 20:49
- Location: Germany,Bielefeld
Re: New Wishlist/ Suggestions / Bugs
Not even one Reply ? No helpful or weird Suggestion to discuss ?
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- Posts: 4
- Joined: Wed Dec 20, 2023 16:52
Re: New Wishlist/ Suggestions / Bugs
Maybe this is the wrong place, but I have 1 wishlist idea to add. A resolume lock screen like a MA3, so nobody can mess with your resolume. If you lock the pc, Windows disables the output.
The export AA as svg could be very handy, because you need chaser for that now. The svg is handy dandy when making a time code show.
The test card as source I dont get, we can already take a testcard from the menu in resolume. But a slice specific testcard would be cool, so every slice!/group has its own testcard.
The option to use 2 network cards is also a great idea, sometimes you Just need 2 cards.
Select multiple decks to delete or move is a great idea, this I would like to see.
Stacking pictures in a slot and make it a presentation, would maybe be a cool update. Autopilot gets rather big with multiple pictures. However I remember Resolume doesnt like lots of big jpegs.
Correct me if i am wrong, but Copy input mask as output and visa versa is already in resolume
. Just click all slices and right click > Match output or input mask.
Bug I really hate: If you unfold a artnet screen, it wil go onto the resolume output screen. If you close it and open later, I wil jump over the main and output screen again.Can settings menu's not be excluded from the output? The only sollution now, is to put the main and output in windows on top of eachother.
Signed: The toilet and elevator VJ
The export AA as svg could be very handy, because you need chaser for that now. The svg is handy dandy when making a time code show.
The test card as source I dont get, we can already take a testcard from the menu in resolume. But a slice specific testcard would be cool, so every slice!/group has its own testcard.
The option to use 2 network cards is also a great idea, sometimes you Just need 2 cards.
Select multiple decks to delete or move is a great idea, this I would like to see.
Stacking pictures in a slot and make it a presentation, would maybe be a cool update. Autopilot gets rather big with multiple pictures. However I remember Resolume doesnt like lots of big jpegs.
Correct me if i am wrong, but Copy input mask as output and visa versa is already in resolume
Bug I really hate: If you unfold a artnet screen, it wil go onto the resolume output screen. If you close it and open later, I wil jump over the main and output screen again.Can settings menu's not be excluded from the output? The only sollution now, is to put the main and output in windows on top of eachother.
Signed: The toilet and elevator VJ
Re: New Wishlist/ Suggestions / Bugs
Artnet always works with Net/Subnet/Universe, if that is exposed to you or not. In ETC EOS and on Hog you have to do an awkward calculation to merge Subnet+Universe into one hex number - very unconfortable. I find Resolume's approach much better.movebandit wrote: Mon Nov 11, 2024 09:40 Most Important for me: Universe handling in Advanced Output. Pleeease make ist changeable in Preferences from Subnet/ Universe to simple Number, and Starting from 0 or 1. Some controllers (Like Advatek) dont work like Net/Subnet/Universe starting at 0. They Work simply by Universe Number starting at 1. Its just a little bit of Calculation but really really annoying when you have to do it for like 200 Fixtures or more.
That being said, I understand the confusion between Universe number (starts at 1) and Universe ID (starts with 0), which torments all of us at times. Especially as Number 1 usually stands for ID 0 - but not always! Maybe there is a better way to address that.
Like: We only assign Universe numbers and there is a central switch somewhere to be able to select: Num1==ID0 or Num1==ID1
Better wording required

Yes! 100%. It is so awkward at the moment.movebandit wrote: Mon Nov 11, 2024 09:40 Arena/AA: Separate Network Cards for OSC and Artnet selectable
It would also be good to have it all in one place, AA or prefs, for better overview.
My Resolume folders are mirrored into the cloud. Atomatic backup done. (Especially as OneDrive even offeres some basic versioning.)movebandit wrote: Mon Nov 11, 2024 09:40 Arena:One Click Backup System (Master Syncs Data to Backup PC by one click)
+1movebandit wrote: Mon Nov 11, 2024 09:40 AA:Slice Output Mask (Like Output Mask, But affects only specific Slice)
AA:Slice groups
AA:Export masks to svg
+1movebandit wrote: Mon Nov 11, 2024 09:40 AA:More polygon points
AA: Show lowest Adress in Fixture (Red Dot ?)
AA: Other Fixures than Lines (Circles,Bend,L, Whatever) Fixture Cutter ?
There is another thread about advancing fixtures and their layouts.
viewtopic.php?t=24688
++++++++1movebandit wrote: Mon Nov 11, 2024 09:40 AA: softedge for rotated slices and Polygons !!
AA: activate/deactivate anti alias for masks (mask borders are very rough)
some basic feathering for masks would be a dream!
optionally with/without, right?
+1
Many more good ideas here, thanks movebandit!
One form my end:
Arena: Option to hide the BPM bar.