Hi all, i think i have some interesting plans in my pockets and already something to show. recently i published an interactive 3d fractal visualisation software using microsoft kinect, the name of that software is spack-o-mat. as follow up of this event i experienced my first resolume driven vj set. i am mainly a programmer kind of guy, and my plan is to share most of the visualisation techniques i use, for that purpose i have created a facebook page to inform people of interest about used techniques and publish techniques. at this time i mainly use pixel shader scripts mostly from shadertoy.com and modify them, after a liveset i am going to publish my modifications. as a starter i have published a first script in the facebook page. right now i am writing some plugins for resolume because that DXV codec is quite annoying in dealing with some long (quasi-)looped stuff because i do not want to have much loops in my sets i do long renderings but ending up with a 10 gig file for just 10 minutes of animation is quite huge. so expect some resolume plugins (for windows) from me as well i have finished one today and will see how i can publish this thing. one plugin in the future will certainly feature live control of 3d fractals using kinect
long talking now for the links
the official facebook page of mine for that purpose, publishing dates, scripts, footage, plugins through that channel:
https://www.facebook.com/VJSpackOMat
some direct links:
Spack-O-Mat Presentation at Evoke2014 Computer Party Cologne:
Footage Script Render Example
so, follow me to make me eager to feed you all with interesting stuff

lol, and hello @all