Harking back to this old thread....
http://www.resolume.com/forum/viewthrea ... 13#pid7837
... will Resolume 3.0 support GPU rendering, even optionally, given many new cards (including laptops) now have DirectX9 cards as standard (plus i just bought oneresolume is indeed doing everything on software bases.
So every effect and blend mode is done by the CPU.
Pilgrim is using the GPU and that makes it very fast, but then again you are limited on functionality when using the GPU only. But since more and more cards are supporting fragment shaders it get's more and more interesting.
If you make the choice to make a GPU based render engine then almost everything should be done using the GPU, if you start to mix both performance will drop dramatically. We've done some research on the GPU side and it is definately something for the future. I can't properly run Pilgrim on my laptop by the way because my videocard does not supporta ll the fancy things pilgrim does.
And that's just one of the major reasons why our software is CPU based,
when we started making resolume most videocards did not have this support and just now most machines ( not all ) are shipped with a videocard that support it.
so yes cheers to the pilgrim guys for making such a fast app.
and no i think we will never join forces.
good competetion is healthy for the market
cheers
Edwin de Koning

Everyone else please vote whether you'd like this or not!
[Edited on 16-9-2005 by continuity-B]