I'm thinking about editing Pete's panspinzoom (adding tile would make it WICKED) to make it work rather with speeds than positions - that would change the control of effect and allow for smooth and slow endless zoom/rotate.
But - I don't know the language it is written in (C++?), so before I start to learn it (reverse engineering

But that it works with ff like:
Frame 1
Resolume param control in frame 1-> freeframe output
Frame 2
Resolume param control in frame 2-> freeframe output
Whereas to get what I need it would need to be sth like:
Frame 1
Resolume param control in frame 1->
freeframe calculations using 'frame = 0' signal and frame 1 param'->
freeframe output
Frame 2
Resolume param control in frame 2->
freeframe calculations with 'frame +1' signal and frame 2 param'->
freeframe output
That would allow to control the movement inside freeframe plugin
I guess the answer would be some kind of internal clock to synchronise freeframe with Resolume.
What kind of variables (except for the parameters) can be used for to transfer 'time' from resolume to freeframe?
Sorry for confusing language, I am not a coder.