I'm working on a patch to divides slice into a grid of multiple slice.
The grid pattern gives the coordinate and then they map a divided size of the slices. This way the sizes are relative to the centerpoint. The sizes are added +/- to the centerpoint of the slices. This works perfect, till i does not.
When the divider is a multiple of the slice everything acts strange.
I have not figured out what the problem is, so if someone likes sudoku, please let me know what i am doing wrong here.
*big part of the logic of the patch is mapping the mesh2D to the slices
Strange grid behaviour
Strange grid behaviour
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(Tech) Scale Mesh 2.wire
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