I have a problem:
I am animating clip scale at the clip level, linking it to BPM. Then I want to apply some effects to the totality of the screen - eg. have some tiles with clips pulsing within each tile.
Unfortunately, the scale transformation applied to the *CLIP* seems to apply to the layer - rather than having circles pulsing within tiles, I get an entire field of tiles with circles in them pulsing in and out.
I can achieve the effect I want by putting the effect at the composition level - however, this is no good for my purposes.
Bug - layer vs clip effect application
- gpvillamil
- Posts: 550
- Joined: Mon Apr 04, 2005 03:33
- Location: San Francisco, California
- gpvillamil
- Posts: 550
- Joined: Mon Apr 04, 2005 03:33
- Location: San Francisco, California
Re: Bug - layer vs clip effect application
To make it clearer, I've posted an example.
http://www.villamil.org/movies/resolume/
The source clip is a PNG of a white circle, with the scale parameter animated at the CLIP level in BPM sync.
I've then applied the Tile/Metaimage effect at the comp, layer, and clip level.
As you can see, at the clip level, the scaling transform is applied AFTER the effect so you see the entire metaimage zoom. Not unexpected.
However, at the layer level, it seems like the effect is still applied after the CLIP level scaling transform takes place, and the effect is identical. I was expecting to have the clip level effects, then clip level properties, then layer level effects, then layer level properties. I'm not doing any scaling at the layer level at all.
When I applied the effect at the composition level, I got the effect I wanted. However, this forces the effect to be applied to the entire composition (all layers) I just want to apply the effect to a single layer so that I can float some un-effected text over this.
http://www.villamil.org/movies/resolume/
The source clip is a PNG of a white circle, with the scale parameter animated at the CLIP level in BPM sync.
I've then applied the Tile/Metaimage effect at the comp, layer, and clip level.
As you can see, at the clip level, the scaling transform is applied AFTER the effect so you see the entire metaimage zoom. Not unexpected.
However, at the layer level, it seems like the effect is still applied after the CLIP level scaling transform takes place, and the effect is identical. I was expecting to have the clip level effects, then clip level properties, then layer level effects, then layer level properties. I'm not doing any scaling at the layer level at all.
When I applied the effect at the composition level, I got the effect I wanted. However, this forces the effect to be applied to the entire composition (all layers) I just want to apply the effect to a single layer so that I can float some un-effected text over this.
Re: Bug - layer vs clip effect application
Layer effects and transformations are actually added up to the clip effects and transformations.
The layer level is simply a way to easily transform and effect all clips in a layer.
When a clip is rendered this is what happens:
1 - Render clip and layer masks
2 - Render clip and layer effects
3 - Add up clip and layer transformations and apply them
in version 4 we are working on a way for a user to specify if an effect has to be done prior to the transformation or after. This will solve your situation.
The layer level is simply a way to easily transform and effect all clips in a layer.
When a clip is rendered this is what happens:
1 - Render clip and layer masks
2 - Render clip and layer effects
3 - Add up clip and layer transformations and apply them
in version 4 we are working on a way for a user to specify if an effect has to be done prior to the transformation or after. This will solve your situation.
- gpvillamil
- Posts: 550
- Joined: Mon Apr 04, 2005 03:33
- Location: San Francisco, California
Re: Bug - layer vs clip effect application
Ah, thanks for the response. That's unfortunate.
I suppose a workaround is to pre-render the clips with the scaling animation applied. Is there a way to quantize recording, eg. record exactly 4 beats of a clip? If so, then it could be done entirely in Resolume.
I was kind of digging the elegance of building a VJ set using only an image of a ring and a circle...
I suppose a workaround is to pre-render the clips with the scaling animation applied. Is there a way to quantize recording, eg. record exactly 4 beats of a clip? If so, then it could be done entirely in Resolume.
I was kind of digging the elegance of building a VJ set using only an image of a ring and a circle...
- gpvillamil
- Posts: 550
- Joined: Mon Apr 04, 2005 03:33
- Location: San Francisco, California
Re: Bug - layer vs clip effect application
A wonderful and 100% effective solution exists, but I will wait for its creator to announce it. 
Edit: it is the FrParameter plugin from here: http://www.1210visuals.net/index.php?op ... &Itemid=58

Edit: it is the FrParameter plugin from here: http://www.1210visuals.net/index.php?op ... &Itemid=58