Looking for Polar Coordinates FFGL plugin...

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gpvillamil
Posts: 550
Joined: Mon Apr 04, 2005 03:33
Location: San Francisco, California

Looking for Polar Coordinates FFGL plugin...

Post by gpvillamil »

I found this: http://matiaswilkman.blogspot.com/2010/ ... ugins.html

I am extremely interested in the Polar Coordinates plugin, but can't seem to get the download to work. How do I download the entire .bundle file?

Also, has this been ported to Windows?

I'd love to contact Matias to take this development further...

Rene
Posts: 388
Joined: Wed Jun 20, 2007 11:53
Location: Vienna, Austria

Re: Looking for Polar Coordinates FFGL plugin...

Post by Rene »

Hi,

Did you try to download the bundle via the Web interface? If so, that's the issue. Use a program (SVN client) to downlaod. (bundles are not handled correctly in the Web interface)

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gpvillamil
Posts: 550
Joined: Mon Apr 04, 2005 03:33
Location: San Francisco, California

Re: Looking for Polar Coordinates FFGL plugin...

Post by gpvillamil »

Thanks, that's very helpful!

Unfortunately I seem to be having a lot of trouble installing a subversion client. I installed SVN using Macports, but can't seem to get the GUI client working. It seems like a lot of trouble to get one file.

Any chance anyone on the forum who has SVN working on a Mac could download it (PolarCoordinates FFGL bundle) and put it online somewhere?
Rene wrote:Hi,

Did you try to download the bundle via the Web interface? If so, that's the issue. Use a program (SVN client) to downlaod. (bundles are not handled correctly in the Web interface)

Rene
Posts: 388
Joined: Wed Jun 20, 2007 11:53
Location: Vienna, Austria

Re: Looking for Polar Coordinates FFGL plugin...

Post by Rene »

Any chance anyone on the forum who has SVN working on a Mac could download it (PolarCoordinates FFGL bundle) and put it online somewhere?
FFGLPolarCoordinates.bundle.zip
(52 KiB) Downloaded 590 times
hope it works :)

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gpvillamil
Posts: 550
Joined: Mon Apr 04, 2005 03:33
Location: San Francisco, California

Re: Looking for Polar Coordinates FFGL plugin...

Post by gpvillamil »

Thank you! It works perfectly!
Rene wrote:
Any chance anyone on the forum who has SVN working on a Mac could download it (PolarCoordinates FFGL bundle) and put it online somewhere?
FFGLPolarCoordinates.bundle.zip
hope it works :)

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