Onionskin

"Where is Feature X? I need Feature X! How can you not have Feature X?"
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olivepixel
Posts: 57
Joined: Wed Jun 23, 2010 11:31

Onionskin

Post by olivepixel »

I’m not sure how it would be best implemented, but some form of onionskin when dragging the far extents of the timeline would be really handy – it would make refining loops easier. It would also be great if the playhead jumped to the end that you are moving while you drag it.

Joris
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Joined: Fri May 22, 2009 11:38

Re: Onionskin

Post by Joris »

but some form of onionskin when dragging the far extents of the timeline would be really handy – it would make refining loops easier.
So you're talking about an onionskin where the in point frame is shown over the the out point frame?
It would also be great if the playhead jumped to the end that you are moving while you drag it.
Unless you're playing live, and you just want to make the loop shorter without it affecting playback. This is one of those things that depends heavily on how you use Resolume.

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olivepixel
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Joined: Wed Jun 23, 2010 11:31

Re: Onionskin

Post by olivepixel »

goto10 wrote:
but some form of onionskin when dragging the far extents of the timeline would be really handy – it would make refining loops easier.
So you're talking about an onionskin where the in point frame is shown over the the out point frame?
Yup!
goto10 wrote:
It would also be great if the playhead jumped to the end that you are moving while you drag it.
Unless you're playing live, and you just want to make the loop shorter without it affecting playback. This is one of those things that depends heavily on how you use Resolume.
Ah yes, of course - and I do that quite often. I can’t remember what your take on an online and offline mode was for editing, seem to remember the same issue came up with undo functions?

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