Onionskin
- olivepixel
- Posts: 57
- Joined: Wed Jun 23, 2010 11:31
Onionskin
I’m not sure how it would be best implemented, but some form of onionskin when dragging the far extents of the timeline would be really handy – it would make refining loops easier. It would also be great if the playhead jumped to the end that you are moving while you drag it.
Re: Onionskin
So you're talking about an onionskin where the in point frame is shown over the the out point frame?but some form of onionskin when dragging the far extents of the timeline would be really handy – it would make refining loops easier.
Unless you're playing live, and you just want to make the loop shorter without it affecting playback. This is one of those things that depends heavily on how you use Resolume.It would also be great if the playhead jumped to the end that you are moving while you drag it.
- olivepixel
- Posts: 57
- Joined: Wed Jun 23, 2010 11:31
Re: Onionskin
Yup!goto10 wrote:So you're talking about an onionskin where the in point frame is shown over the the out point frame?but some form of onionskin when dragging the far extents of the timeline would be really handy – it would make refining loops easier.
Ah yes, of course - and I do that quite often. I can’t remember what your take on an online and offline mode was for editing, seem to remember the same issue came up with undo functions?goto10 wrote:Unless you're playing live, and you just want to make the loop shorter without it affecting playback. This is one of those things that depends heavily on how you use Resolume.It would also be great if the playhead jumped to the end that you are moving while you drag it.