FFT Audio > set inpoint

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Tschoepler
Posts: 467
Joined: Fri Mar 13, 2009 04:26

FFT Audio > set inpoint

Post by Tschoepler »

Hey,

when I set a clip to any of the FFT Audio options it won't let me set the inpoint as longs as the value is at zero. It's working fine in Avenue 3.
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Joris
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Joined: Fri May 22, 2009 11:38

Re: FFT Audio > set inpoint

Post by Joris »

Ticket made. Thanks for the find!

Tim Walther
Team Resolume
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Joined: Mon Dec 01, 2008 15:18

Re: FFT Audio > set inpoint

Post by Tim Walther »

Hi Tschoepler,

I'm having some trouble reproducing your bug. I'm running the current development build of Resolume Arena.
What i do is the following:
-Make sure nothing is playing
-Select video-only clip
-Link opacity to clip-fft. Value is zero.

I can still move the in-point. It can be a bit hard to get hold of the handle though..

Could you tell me the steps you take to reproduce the problem?

Cheers,

Tim

Joris
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Joined: Fri May 22, 2009 11:38

Re: FFT Audio > set inpoint

Post by Joris »

Can't recreate this is in beta 2 either, only in beta 1. I guess you can close the ticket then :D

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Tschoepler
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Re: FFT Audio > set inpoint

Post by Tschoepler »

:lol:
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Tryll
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Re: FFT Audio > set inpoint

Post by Tryll »

While the rest of this bug may be handled... what exactly is the *trick* to grabbing the in-out handles at the end of *any* Resolume slider (both in versions 3 and 4).

Sometimes it takes some pixel level click adjustments to grab them... I've had times that I have to click 10-12 times to find "just the right spot" to grab. Extremely annoying, and I would consider it a major bug which is throughout the entire interface. Sliders don't work properly, in all cases.

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Tschoepler
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Re: FFT Audio > set inpoint

Post by Tschoepler »

I agree partly: it is a bit tedious sometimes. If it was possible to give the in-end-points a larger "action area" would be great. Because I rarely need to grab the timeline indicator, do I? And that's my my mouse pointer usually snaps to. Which can even be dangerous in a live situation.
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HerrNieDa
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Re: FFT Audio > set inpoint

Post by HerrNieDa »

you can set the trigger mode to timeline and play it (very slow)... then set inpoints with assigned keys "i" and "o".
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Tschoepler
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Re: FFT Audio > set inpoint

Post by Tschoepler »

Ok, i think i was a bit fast on this. The in and out points snap to my mouse when i click on the bar in between the two. When i click just above the bar the pointer snaps to the point-in-time indicator. It does so in avenue 3, too. I think this feature came with one of the updates. But who cares, i like it :D
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Tim Walther
Team Resolume
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Re: FFT Audio > set inpoint

Post by Tim Walther »

I'm glad you like it :)

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