External Audio FFT - multiple inputs?
External Audio FFT - multiple inputs?
With an audio interface with two inputs, is it possible to separate these in Resolume? Let's say I have a kick drum on line 1 and vocals on line 2 and will use them quite differently for effect manipulation. In the settings I only get the option to select one or the other, or both?
Re: External Audio FFT - multiple inputs?
There's also a nifty little EQ filter for fft control as well 

Re: External Audio FFT - multiple inputs?
Are you referring to the little one in the dropdown with low, mid, hi etc? Or am I missing something?
Re: External Audio FFT - multiple inputs?
Yup, That's itHeberling wrote: Tue Jan 28, 2020 17:04 Are you referring to the little one in the dropdown with low, mid, hi etc? Or am I missing something?
Re: External Audio FFT - multiple inputs?
That EQ is helpful but not really as precise as isolating the source and then using the EQ... I mean there is bass in both kick and vocals. So there is no way to route sound inputs?
Re: External Audio FFT - multiple inputs?
I would love to be able to do that as well.
Re: External Audio FFT - multiple inputs?
i was asking my self the same question.
But it looks like there is no solution yet.
But it looks like there is no solution yet.
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Re: External Audio FFT - multiple inputs?
now that virtualdj separates songs into stems, i think set up right separated instruments assigned to stuff in res could be the icing on the cake im looking for
i would love to send separated stems from virtualdj to multiple associated external audio fft inputs inside of resolume
example:
stem kick = making layer 1 in res bounce
stem instrument = composition color changes
stem bass = layer 2
stem hats = dmx layer
stem snare = effects
this could be accomplished by smart audio routing midi mapping in virtualdj
if there was a more cohesive denon stagelinq/virtualdj/stems resolume, plugin type deal that'd be so rad.
ill swing this feature request to virtualdj
i think that this feature in conjunction with virtualdj's POI(cue point) to midi could allow new and better dj/vj possibility's with visual compositions in league with stuff like BIRDMASK Visuals
https://vimeo.com/50071433
i would love to send separated stems from virtualdj to multiple associated external audio fft inputs inside of resolume
example:
stem kick = making layer 1 in res bounce
stem instrument = composition color changes
stem bass = layer 2
stem hats = dmx layer
stem snare = effects
this could be accomplished by smart audio routing midi mapping in virtualdj
if there was a more cohesive denon stagelinq/virtualdj/stems resolume, plugin type deal that'd be so rad.
ill swing this feature request to virtualdj
i think that this feature in conjunction with virtualdj's POI(cue point) to midi could allow new and better dj/vj possibility's with visual compositions in league with stuff like BIRDMASK Visuals
https://vimeo.com/50071433