New footage! Halloween is just around the corner!

Halloween celebrates life, death, and the fun we have in between. So here is a pack of sleek loops made by VJ Galaxy with this occasion. They are not creepy at all, just check them out!
On the same theme, we have Afterlife, a pack of loops hot as hell. O artist, we ask thee to multiply the gifts of thy render.
And here is something that will never die, for sure: the black and white mix of the freshly released Progressions2. The black and white lovers live forever as well.


Halloween by VJ Galaxy


Afterlife by Kev Zhu


Progressions2 by Diana Gheorghiu

Resolume 7.0.4: Effect Renaming, Deck & Column Improvements, SMPTE >24 Hours, Bug Fixes

Resolume 7.0.4 includes many bug fixes but also some minor new features. You can rename effects, remove a lot of columns in one go and each deck can now have it's own number of columns so you do not end up with a lot of empty columns at the end of decks anymore. DMX shortcuts can now be limited to a certain range and SMPTE timecode goes to infinity and beyond!
1-smpte-to-24.jpg


Rename & Reorder Effects
2-EffectRenameReorder-1.gif
You can now rename an effect when you right-click it and you can simply grab an effect by it's header and drop it to reorder, no need to use the confusing "hamburger menu" icon to reorder anymore.

Remove Columns
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Every deck in a composition does not have to have the same number of columns anymore. Each deck can now have it's own number of columns and this keeps your decks nice and tidy. It's also very easy to remove a lot of columns now. Right click a column and you have the option to remove all columns before and after that column.

SMPTE Beyond 24 hours
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According to the SMPTE timecode specifications you're not allowed to send timecode above 24 hours, however it is technically possible to go higher, now Arena will accept timecode up to 35 hours. Thanks to Danny Purdue from Programfeed for requesting this.

DMX Shortcut Range
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You can now easily limit the range on a parameter for DMX shortcuts. For instance control the Scale from 100% to 200% instead of the full 0% to 1000%.

Download
Select "Check for Updates.." in the Avenue or Arena menu and it will self-update. Or head over to the downloads.
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Resolume 7.0.4 Fix List
#12375 Rename Effects
#10169 Remove Columns Before || After selected column
#13256 Allow each deck to have their own number of columns
#13190 Range option for DMX shortcuts, like we have for MIDI
#13208 SMPTE beyond 24 hour, 35 hour max
#13343 Crash with AMD GPUs on start with 7.0.3 worked with 7.0.2
#13323 Crash duplicating a deck while it's still loading clips
#13240 Crash making slice larger than max texture with slice transform
#13339 Crash on exit receiving OSC messages
#12816 Fonts from User folder not loaded on windows
#13379 Basic slider on effect bypass not shown after composition load
#13136 Moving a clip to create a clip slot sometimes makes a duplicate of the clip
#13204 Prores clips can show black frame on launch
#13210 Opening composition on another machine that supports different texture sizes, changes the composition resolution.
#13218 Add timestamp to log file lines
#13261 Group column launch OSC addresses are incorrect
#13267 Grid effect ignores Color's alpha component
#13286 Change NDI output mode to be Straight Alpha
#13301 When you rename a folder that's the current location in the files panel, the files panel doesn't refresh.
#13311 Video Clip duration can get set to wrong value after deck switch, changing transport type
#11352 Many Lumiverses and fixtures in the Advanced Output drops FPS, without adding system load
#13278 FPS drops by a lot when you open, then close Advanced Output on windows
#13314 Polygon slices flash up at the original location for a frame, when moved
#13319 Enabling soft edge, doesn't update soft edge for slice instantly
#13308 Enabling soft edge on a slice makes the slice flash to black for a frame
#13348 Slices are grey on Intel Iris (pro) GPUs with 7.0.3, 7.0.2 works fine
#13342 SMPTE input not smooth when higher than ~7 hours
#13412 Crash when pressing Undo after Modifying Polygon slice
#13402 Launching specific SMPTE clip crashes Resolume
#13066 Media manager collects 1 file multiple times if it's in multiple clips
#13371 Effect order changes when dragging to reorder but not dropping it in a new position
#13398 Control + click on macOS no worky to show contextual menu on some UI items
#13401 Scroll-wheel does not scroll the Clips and Layers when mouse is over "empty" part of the clip grid
#13430 After removing an effect preset you get an Untitled 1 preset
#13307 Version 7 takes 80+ seconds to startup on some machines (wait for storage manager)

Alley 2.1.4 Fix List
#13236 Alley does not display some prores444 files correctly, Arena does
#13284 Alley: Changes to filename are not remembered

Wed, 30 Oct Update
We accidentally included the Sliced option in the Adobe DXV Exporters of the previous 7.0.4 release. This option is not working correctly yet so this update removes it again. It will be released as DXV 4 in a future update.

New footage! Premade Composition Included

Not that we want to tell you what to do, but we prepared a premade composition that is now available to download at the purchase of Hands and VJSurvivalKit6.

In addition, we released Machine, a pack of 30 stand alone full screen, mad loops. Each loop has it's own charisma and they fit any type of music. We approve.

Hands by Rohan Gopalan


VJSurvivalKit6 by Laak


Machine by Catmac

We're Hiring! UI/UX Designer | Senior C++ Developer | Product Manager

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We're again growing rapidly here at Resolume HQ because of the release of version 7 and a very exciting new product coming up. We're looking to expand our team and hire a new Product Manager, UI/UX Designer and a Senior C++ Developer. Have a look at our open positions below and apply if you qualify or forward this to anyone who you might think is a good match for our team.
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UI/UX Designer
Are you a UI/UX designer by day and VJ by night? We have the dream job for you. Join us and design how VJ’s interact with their visuals.

Resolume is an interface-first company. This means that when we think about a new feature in our software we first see how it will be integrated into the Avenue or Arena interface. If a new feature fits well into the current interface and “feels right” only then we start writing code.

As a UI/UX designer for Resolume you need to understand our audience and their environment. Resolume is a live instrument so the interface needs to be very fast and clear to work with. Yet at the same time live shows are becoming more and more complex as stages become bigger. We need to walk the line between complexity and “easy-to-use” every single day.

Responsibilities
  • Create mockups and prototypes of new features before development is started
  • Improve usability of Resolume
  • Modernize UI design of Resolume
  • Score at least 3 goals everyday in our (very passionate) table football matches
  • Expand our Adobe XD design system to quickly create prototypes and deliver the final design


Requirements
  • Experience designing desktop applications
  • Experience as a VJ, DJ or Light Jockey is not required but a huge benefit
  • Fluid in Adobe XD, Photoshop & Illustrator
  • An eye for detail to craft pixel perfect interfaces
  • Full-time (4 or 5 days per week) position
  • Dutch or English speaking
  • Location: The Hague (EU applications only)
  • Salary indication: ~40-52k



Senior C++ Developer
We’re looking to expand our team of 7 C++ developers here at Resolume HQ. We have a lot of ideas for new features in Resolume and we need extra hands and brains to actually build all this cool new stuff. Our team here at Resolume HQ is very diverse with experience ranging from 2 to 20 years in cross-platform software development. This means we can all learn from each other and together come up with the best solution to implement new features and maintain our code.

Are you a team player and you want to join a small and friendly team of developers then contact us, we’d love to have a chat.

Requirements
  • 5+ years experience in developing software using C/C++ on Mac OS X & Windows
  • Experience with JUCE Framework (not required but a very big plus)
  • Experience with OpenGL && Vulkan (not required but a big plus)
  • Full-time (4 or 5 days per week) position
  • Dutch or English speaking
  • Location: The Hague (EU applications only)
  • Salary indication: ~40-52k



Product Manager
Developing software requires much more than writing code. Software needs to look good. It needs to work well. It needs to do what it's users want. It needs to be self explanatory yet well documented. It needs to be promoted.

This requires a lot of different disciplines; developers, testers, support, translators, marketeers and they all need to somehow work together on one product.

Do you know how to juggle all these balls in the air? Come join our team!

You'll be working in our team and our community to determine what we can do to make Resolume even better. What issues need to be addressed first and what features need to be implemented. You’ll be responsible to make sure all those disciplines work together towards one goal; a better Resolume.

Requirements
  • Proven experience in software product management, preferably in the visual design or music production industry
  • Full-time (4 or 5 days per week) position
  • Dutch or English speaking
  • Location: The Hague (EU applications only)
  • Salary indication: ~40-52k



About Resolume
The idea for Resolume was born in 1998. We wanted to VJ with software instead of VHS players because that would allow us to improvise and match our visuals to the music much better. Now, more than 20 years later Resolume has become the industry standard for performing live visuals. We never imagined this would happen when we started and we're very grateful that our long term commitment and determination has brought us this.

Because we have been doing this for so long we are not a start-up anymore. We have so many customers who perform with our software in front of a large crowd. We feel the responsibility to only release new features and updates when they are truly well implemented and tested.

We do not do any contract work, we only work on our own products so we determine our own (realistic) dead-lines. This greatly reduces the stress involved in our work. We're also not a start-up anymore, this means we have no pressure to "bring new stuff to market" as soon as possible. We work on improving Resolume everyday and make long term decisions with quality in mind.

Here at Resolume HQ in The Hague we work in a small (10+) team where everybody is treated equal and your opinion is respected. This way we learn from each other and find solutions for problems together.

We have a very friendly community of Resolume users who gather on our forum and on Facebook. Experienced users share their knowledge here and new users are welcomed and educated. Our development is very much driven by our community. By participating every day we learn about issues very quickly and can respond to user requests.

Apply
To apply please email your motivation, resume and portfolio to [email=bart@resolume.com]Bart van der Ploeg[/email].
Please do not contact us if you are a recruiter.

Resolume Maintenance: 7.0.3 & 6.1.4 Released

We're in full on maintenance mode here at Resolume HQ to make sure v7 becomes just as stable as v6 as soon as possible. Unfortunately a new major release (like 6.0.0 and 7.0.0) usually comes with a few bugs because they contain a lot of new code and have not yet been road-tested as much. Please keep sending us your feedback on mail@resolume.com and send in crash reports so we can fix them as soon as possible. This is our top priority right now.
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Resolume 7.0.3
Resolume 7.0.3 fixes a lot of bugs and some crashes that were occurring, especially when switching decks. Denon StageLinQ network connection is now much more robust and compatible with the Prime 4. This version is compatible with FFGL 2.1 plugins which has a few improvements so plugins can be made more user friendly. All our macOS installers are now notarised by Apple to ensure a smooth installation on macOS 10.15 Catalina.

Resolume 6.1.4
While working on bug fixes for v7 some bug fixes were easy to transfer to v6. So here is an even better version of good old v6: 6.1.4

Download
Checkout the download page or select "Check for Updates..." in the Avenue or Arena menu and it will self-update.

Hotfix Monday Sept 30th
If Resolume could not startup on your Windows computer with an AMD video card then please download again. This issue is fixed in Arena 7.0.3 rev66005 and Avenue 7.0.3 rev 65698.
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Resolume 7.0.3 Bug Fixes
#13243 Random crashes switching decks
#13171 Crash trying to load jpeg image which is larger than your GPU max texture size
#12376 Possible crash in Advanced Screen setup doing undo-redo
#13142 Crash trying to load extra effect which has gone missing since load
#13144 Crash opening media manager with a deck named with non english characters
#13244 Stop motion effect on a layer crashes on clip launch
#11475 AJA io 4k not showing up as output
#12100 AJA Kona losing input can make Resolume freeze
#13161 Player index selection not working properly with Denon prime 4
#13162 Player 3 and 4 on the prime 4 are not updating the play position
#13183 Loading same track on another Denon player takes over the clip already playing
#13276 Denon Players with their clip targets set to "Composition Determined" don't actually do that
#12767 Arena does not always pick up playing Denon tracks on Windows
#13290 Stagelinq connection to Resolume can make Prime 4 player lag
#12233 Midi output is sent twice on Windows
#12359 File browser not updating correctly when renaming files & folders on the filesystem
#12409 Show in Finder/Explorer & Show in File Browser disabled for Persistent clips
#12423 File order is wrong when dragging from Explorer
#12459 Panning while dragging a slice leaves slice in original place
#12512 Renaming deck to empty name, makes other deck disappear from list
#12553 Clips without alpha have Alpha button enabled and Alpha type showing in video track properties
#12575 Loading 'Default' effect preset sets effect blend to B&W
#12747 Recordings don't show up in Files panel if you have recording folder selected
#12804 Update NDI dll to latest patch release
#13111 FFT input needs a 6 dB boost to get the same level as in version 6
#13134 Spinners in Advanced Output Edit points mode no worky
#13135 Default keyboard shortcut preset gets overwritten on every startup
#13137 Selecting a persistent clip with an underlying clip, the underlying clip is selected on second click
#13143 VST plugins are not loaded form Extra effects folder
#13147 Edge detect on Mode=1 behaves differently on windows than on V6 and mac
#13157 Layer auto pilot selection is not showing when importing an R6 composition
#13160 Parameter display value is not visible properly in 7
#13168 Strobe effect behaves differently than in R6
#13170 connectSpecific Shortcuts are no worky after import from V6
#13172 Clip alpha type is not remembered on composition re-open
#13173 Slice background and outline draw at different positions when zoomed in
#13175 Re-ordering decks can fail if you have closed decks
#13178 Moving reveal effect from clip to Group breaks External audio input Seed source
#13180 Parameter set to play once and hold doesn't resume animation when loading a preset with loop
#13186 Clips with SMPTE and Denon don't reset the clip duration when the video track is replaced.
#13191 Can't set position, rotation and Anchor back to 0 (default) via 1 DMX channel
#13199 Changing Spiral Direction can make the spiral angle jump
#13210 Opening composition on another machine that supports different texture sizes, changes the composition resolution.
#13214 Playing DXV HQ with Alpha and NDI output in ASS, makes DXV clip flash
#13216 Group # becomes visible when hiding crossfader
#13220 Opening media manager with specific compositions can crash Resolume
#13221 Basic slider with Envelope activated does not display correct value in textbox
#13245 OSC /composition/layers/1/clips/1/transport/position/in and out no worky
#13250 Column names and colours not reset when creating a new deck
#13302 SMPTE input numbering mixed up in French UI translation
#12146 Do not recursively search FFGL .bundle folders

FFGL 2.1 in Resolume 7.0.3
We've made some improvements to the FFGL plugin SDK so plugin developers can make their effects more user friendly. Full details and sample code are on GitHub. https://github.com/resolume/ffgl
+ Added support for embedding a thumbnail inside the plugin. See the "CustomThumbnail" example on how to expose your thumbnail.
+ Added support for File parameters. The plugin can create a file param and specify what extensions it supports, the host then has enough information to show a file chooser dialog with active extension filtering.
+ Added support for toggling parameter visibility.
+ Added support for parameter visibility events. (A plugin can now toggle visibility of a parameter on the fly)
+ Reintroduction of Scoped bindings. (Removed unsafe resetOpenGLState function, use the ScopedBinding classes instead)
+ The Module Definition File is no longer required on Windows.
+ The SDK no longer adjusts any textures to use GL_CLAMP_TO_BORDER.
+ Renamed CFreeFrameGLPlugin class to CFFGLPlugin. Plugins now need to inherit from the CFFGLPlugin class.
+ Fixed param value being normalized when ranges are involved. Values going between host and plugins are now the actual values, not the phase within that parameter's range.
+ Fixed some internal SDK warnings, convoluted implementations and inconsistencies in namings. (Most notably the quickstart module now uses the same conventions as the ffgl and ffglex modules)

Alley 2.1.3 Bug Files
#13122 Possible crash on shutdown
#13271 Convert Audio checkbox not working when multiple files are selected
#13138 Removing a conversion item from 1 source and multiple outputs, removes all conversion processes for file

Resolume 6.1.4 Bug Fixes
#11475 AJA io 4k not showing up as output
#12100 AJA Kona losing input can make Resolume freeze
#12374 BlackMagic Decklink outputs freeze after 10 days
#13171 Crash trying to load jpeg image which is larger than your GPU max texture size
#13161 Player index selection not working properly with Denon prime 4
#13162 Player 3 and 4 on the prime 4 are not updating the play position
#13183 Loading same track on another Denon player takes over the clip already playing
#13276 Denon Players with their clip targets set to "Composition Determined" don't actually do that
#12767 Arena does not always pick up playing Denon tracks on Windows
#13290 StageLinQ connection to Resolume can make Prime 4 player lag
#11892 Clip effects are bypassed on layers with width or height set to 0, layer plays with full size
#12233 Midi output is sent twice on Windows
#12359 File browser not updating correctly when renaming files & folders on the filesystem
#12409 Show in Finder/Explorer & Show in File Browser disabled for Persistent clips
#12423 File order is wrong when dragging from Explorer
#12445 Disabling/enabling Spout leaks GPU memory, eventually Resolume stops responding
#12446 Setting a cue point again doesn't work
#12459 Panning while dragging a slice leaves slice in original place
#12496 Recolour effect does not respect alpha
#12512 Renaming deck to empty name, makes other deck disappear from list
#12553 Clips without alpha have Alpha button enabled and Alpha type showing in video track properties
#12575 Loading 'Default' effect preset sets effect blend to BW
#12747 Recordings don't show up in Files panel if you have recording folder selected
#12804 Update NDI dll to latest patch release
#13018 'By position' target Deck shortcut opens closed deck's clips
#13082 Play/pause on group layers doesn't work
#13302 SMPTE input numbering mixed up in French UI translation

New Footage! Welcome to the label: Machina Infinitum

We welcome to the label: Machina Infinitum. These guys are taking us to the beginning, when glass was not a lens and a pixel was not yet an image with their first release PainterlyGlass. With WildStyles Laak has the perfect pack for when you need to get weird and wild. Visual Delight brings you sacred loops and perfect animations in PyramidOrbs.

PainterlyGlass by Machina Infinitum


WildStyles by Laak


PyramidOrbs by Visual Delight

New Footage by Ican Agoesdjam, Laak & Albertus Luki

Here are 3 new footage releases to keep the endless festival season going.

BattleWeapon by Laak is a tank, a craft, a walker, a killer! The invisible is finally being made visible in RedCode by Ican Agoesdjam. GeoStripes by Albertus Luki is flavoured like a pack of bubble gum. Yummy!

Get RedCode by Ican Agoesdjam


Get BattleWeapon by Laak


Get GeoStripes by Albertus Luki

Resolume 7.0.2: Dongles are taking over

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This update fixes an issue, where using a Dongle, the watermark can still appear after 30 days.
#13151 Dongle registration can show watermark after 30 days

We also fixed these other issues:
#13081 Resolume freezes connecting two Launch Pad Pro-s
#13093 OSC int commands no worky for 2 state buttons and checkboxes
#13105 Slice Bypass/solo is ignored if a Video router is playing in the layer.
#12975 Alley's conversion count is off
#12145 Pre-select width, height numbers in Alley conversion settings, when entering the
#13096 Auto pilot with clip on bounce doesn't fire properly
#13080 OSC: /composition/crossfader/phase no worky to control crossfader
#13125 Reveal effect external audio seed - audio analysis broken
#13102 DropShadow Distance param behaves weird
#12897 Slice transform slice bypass stops working in mask mode when toggling half of the sliceswith the same shortcut
#12917 Make Alley do a multiselect when dragging in a folder
#12631 Stripping illegal characters can result in hidden files
#13038 Prores file synced to Denon and SMPTE plays choppy on mac
#13154 Crash on startup with missing midi shortcut target, and controller plugged in

Click on "Check for Updates" in the Avenue or Arena menu and it will update itself or download here.

Resolume 7.0.1 - No Time to Shave or Shower

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Right after a major release we always hope we can chill for a bit and maybe have time to shave and take a shower again. But that is never the case, when many people start using a major new version some issues always pop up that we want to fix as soon as possible.

This version fixes a few crashes. Improves importing version 6 compositions. And on some computers with AMD video cards it could not start-up, this is all fixed with this 7.0.1 release.

Click on "Check for Updates" in the Avenue or Arena menu and it will update itself or hit the download here.

Fix List
#13078 Stuck on splash screen on some machines with Radeon GPU
#13069 Crash when setting a cue point
#12976 Removing a clip makes resolume freeze for a few second (with lots of clip in composition)
#13001 Dropping an AV file to the Video track of an AV clip replaces also the Audio track of the clip
#13017 Can't move a clip that is "overlapped" by a persistent clip
#13053 Line Width not imported correctly
#13054 Envelope not imported from v6 to v7 composition correctly
#13055 Composition Beat Snap not imported from v6 to v7 composition correctly
#13068 Moving clip play position on a paused clip, then playing clip, doesn't update clip audio position
#13073 Cue Points UI does not update when setting Cue Points for Clip that isn't playing
#13070 Crash loading an advanced output preset with fixtures that are not available
#13072 Clip Position Label not updated when Clip is not playing or previewed
#13074 Duration for SMPTE and Denon clips is set to 5 seconds going from v6 to v7 composition
#13057 Some parameter values wrong after importing composition from 6 to 7
#13074 Duration for SMPTE and Denon clips is set to 5 seconds going from 6 to 7
#13092 OSC deck/select int 0 switches decks

Resolume Avenue and Arena 7 Available Now!!!



This may come as a surprise to you. Usually it takes us 3 or 4 years to release a new major version. Now it's only been a little under 2 years since we announced Resolume 6. The reason for this change of pace is we have big changes and even bigger plans. We think you'll like them so read on for all the juicy deets.

UNDO

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When someone asked us why there is no undo in Resolume we usually said something like “Resolume is a live instrument! There is no undo on a piano either!?” or we joked “Resolume is about doing, not undoing”. We do not have to hide behind these jokes anymore. We did it, Resolume now has undo & redo.

When an application is not built from scratch with an undo system then implementing it at a later stage, when it has hundreds of thousands of lines of code is a lot of tedious, error prone and boring work. This is why we delayed implementing undo for a long time. We just focussed on fun and exciting features. Meanwhile, our problem only became bigger and bigger, with every new line of code we wrote.

We realised that we had to rip of this band-aid hard and quickly or it would haunt us for ever. The longer we waited, the bigger our problem would become. So we sat down, put on our headphones, enabled crunch mode and did it. We modified thousands of lines of code, broke the whole system to add two very unsexy but very important keyboard shortcuts: CTRL + Z & CTRL + SHIFT + Z. UNDO & REDO.

So now you have a little guardian angel watching over your shoulder. Made a mistake? Just hit undo and you're back to where you were. Removed a deck instead of renamed it? CTRL + Z and all your clips are back.

Undo is also a great design tool. Feel free to experiment with the look of your clips, apply effects, change the colors and if you do not like what you see you can always just go back with undo.

Resolume is still very much about doing, but now your doing does not have to be disastrous anymore. You can undo your way back to safety. If we were to redo this (pun intended) from scratch we would have done it a lot earlier. So if we’re ever going to release a new app, we’ll make sure it has undo from the very beginning. Promised.

A New License Model

We never want to do major releases any more, they’re painful. We want to innovate faster. Days before the release of version 5 we felt bad it “only” had improvements to the Advanced Output. The release of version 6 was production hell because it contained too many new features. When we’re releasing a new major version we always feel uncertain if it’s good enough. Does it contain enough new features that would get you all excited? Does all of that new stuff actually work? Did we test everything enough? A lot of things need to come together for a major release. It’s a lot of work and we’re a small team so we always drop the ball one way or the other.

With a major version we need to save up on new features. Which means we build something and then we can not immediately release it because we have to wait for all the other features to be done, to make sure the major release is worth the upgrade price. This means we often have exciting new stuff that will improve your VJ-ing, but it has to sit on our virtual shelves for months, over a year sometimes. We want to work in smaller, more manageable iterations. Bring you updates and respond to the changing live visuals market quicker.

We’re changing our license model so we can innovate faster and release new or improved features more often. We will no longer charge an upgrade fee to a major version anymore. Instead, now when you buy Resolume 7, you’ll get a full year of updates, bug fixes, new features, improvements, everything and all of it. When your 12 months of free updates are over you can simply renew your license if you want to continue using the latest & greatest versions. Or you can wait, your latest eligible version will always work.

This is not a subscription

You do not have to continue paying just to use Resolume, you can use it forever. You do not have to renew your license every year, the last update before your license expires will be yours forever.
So from now on we’ll be working in smaller iterations so we can make sure a new feature is fully tested, documented, translated & ready for release. This way you’ll get to see less bugs & more new features.

USB License Dongle Option

resolume-dongle.png

With the Resolume USB Dongle you have a very flexible way to manage your Resolume Avenue 7 and Arena 7 license. Register your dongle once and then insert it into any computer you like, start Resolume and it's registered. A dongle does not require online verification after registration, so it's perfect for use on computers that are kept offline. Available in the shop for 79 Euro.

Of course, the dongle is optional. You can still use the online registration system if you prefer.

Color Eye Dropper

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Pick a color from anywhere on your screen and apply it in your composition.

Multiple MIDI Devices

multi-midi.png

What's better than an APC40? Two APC40's!

Connecting multiple MIDI devices was always possible but their MIDI signals would get mixed. Resolume can now distinguish MIDI coming from different devices making them work nicely together almost magically.

Improved Random Playback

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Random playback was always a bit too ... well ... random. But you now have a lot more control over random playback. You determine how often it will jump to a new random position and how far it is allowed to jump.

Color Palette Animation

color-palette-animation.gif

Pink Green Pink Green Pink Green Pink Green

Animate your favorite colors in a color palette.

Autopilot Loops

autopilot-loops.png

You can now determine how often a clip should loop before advancing to the next.

MetaBalls, Sine Wave, Spiral

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They say it's more sustainable to buy local produce. So we worked together with The Hague based artist Darien Brito to create a few versatile generators so you can create even more visuals right within Resolume.

Improved Media Manager

Clip reconnecting in the Media Manager is simplified to make it faster and more robust.

FFGL 2.0 Plugins

The FFGL plugin standard is updated to version 2.0. Plugins can now receive Audio FFT input to create audio visualizers. Parameters can be spinners or drop-downs. Parameter ranges can be customised and are not limited to always 0.0 - 1.0 anymore. The documentation & examples are also improved on the GitHub repository.

FFGL 2.0 now requires OpenGL 4.1 so plugins that work in version 6 will not work in version 7, those plugins will need to be updated by the developer who created them.

Native ProRes Playback

Resolume can now play ProRes video on both macOS & Windows. Alley 2.1.0 can convert ProRes to DXV.

Upgrade Pricing

Upgrade Arena for 1 computer to version 7 is 219 Euro. (upgrade to version 6 was 319 Euro)
Upgrade Avenue for 1 computer to version 7 is 79 Euro. (upgrade to version 6 was 119)

Log in to your account to purchase your appropriate upgrade.

Version 7 is the last major version upgrade you'll ever be able to buy from us, from version 7 on you can (optionally) renew your license every year.

Renewal Pricing

Arena 12 Months License Renewal is 219 Euro.
Avenue 12 Months License Renewal is 79 Euro.

Grace Period

If you have purchased a Resolume 6 license in the past 30 days we’ll be happy to upgrade you for free. Please contact us: mail@resolume.com

Download

Hit the downloads page to download Avenue and Arena 7 now. Take it for a spin and kick its tires. Let us know your feedback on the forum.