Resolume 7.23 Release 🚀 Parameter Animation Presets 🧨 Performance Improvements 🏎️ New and Improved Wire Nodes

Parameter Animation Presets
Creating an animation on a parameter often requires the right animation mode (timeline, BPM, FFT, etc.) and the use of an envelope. You can now store the labour of your pointing and clicking into a preset and quickly apply it to parameters all over your composition. We have included a few that are handy for most people, but you can create your own and save a lot of time by just applying the preset instead of re-creating the same animation every time.



Performance Improvements
In this release, we focused mostly on improving the performance of Arena & Avenue on Windows. It starts with launching Arena & Avenue, which is now much faster so you can get to work quickly. And when you're done, closing is also faster — handy when the jet is waiting to fly you to your next gig. You'll find that adding clips, groups, and layers, as well as switching decks, is also faster — especially in compositions that already contain a lot of clips and layers. Optimizing and making things faster is fun and addictive so we're currently working on even more improvements for the next release...

Nvidia Profile Removed
During installation we used to install an Nvidia profile for Arena & Avenue but we are not doing this by default anymore. There is now an option in the Preferences to enable the Nvidia profile should you need it.

Test Card Source Generator
You can always show the Resolume test card via the Output menu or by pressing SHIFT + CONTROL + L. But sometimes it's just handier to put it in a clip, now you can and you'll find the test card generator on the Sources panel.

Transform Anchor Point Now Also Applies to Scale
The Transform node in Wire always had an Anchor Point, but it only applied to the center of rotation. Now, this Anchor Point will also be taken into account when applying scale. This is handy, for instance, when making a bar chart where all bars need to be aligned to the bottom. We know how much VJs like bars, so we're sure everyone will love this feature.

New and Improved Nodes
With the Count node, you can count the number of occurrences in a list of instances. So if you feed it “Aussie Aussie Aussie” and search for “Aussie” it will return 3. This is not limited to strings — it's smart enough to also count floats, integers, bools, and colors.
The Replace Inf node lets you replace all occurrences of inf with a value, similar to the Replace NaN node.
The Anchor Point node has been upgraded to not only take Geometry 2D, Slice, and Box2D, but also Textures.

Instantiated Instantiated Instantiated
Try saying that 10 times in a row for a good tongue-twister. Just like the Shape Render and Text Render nodes, the Slice Render and 2D Render nodes can now also output individual instances, so the result is no longer always slammed into one texture.

Avenue & Arena 7.23.0 Fix List
#23397 Replacing an audio file doesn't change the duration
#22952 Parameter duration does not correctly change with in- and output
#16530 Stripping/adding audio from/to clip, resets transport In/out points
#17088 Shortcuts panel can get stuck after exiting Shortcut edit mode if you tried to hide it manually
#20035 Old composition's Layer automation can get applied to new compositions newly created layer
#20476 Audio click when triggering clips with audio with transition time
#21866 Up the supported Windows version of the installer to Windows 10 from Windows 8
#22029 Copy Image broken on Windows
#22038 Disable animation options for format, input and color settings in capture clips
#22401 16bpc Comp Snapshot creates 8bpc image on Windows
#22403 +/- spinner for BPM speed not working as expected
#22450 Avoid slider scrolling when scrolling layers/groups
#22564 Minimal Interface Layout Preset
#22575 Crash copy pasting lumiverses between these presets
#22652 Arena sends OSC colors as float4 not as color
#22712 Smoother video playback when frame rate is fixed in the composition settings
#22809 Memory leak and freeze with disabled Lumiverse
#22902 Updating thumbnail can freeze rendering
#22921 ProRes 4444 not pixel accurate
#23016 Arena startup crashes right after auto update
#23143 Effects dropped to clip playing from another deck should show up in the clip panel
#23239 Shortcut presets should not get updated on disk unless they were touched in Resolume
#23254 Shortcut presets should be sorted in alphabetical order
#23319 Crash on opening this composition trying to read TIFF
#23320 Arena can crash on start trying to load composition with closed decks

Wire 7.23.0 Fix List
#17536 Remember Wire compile user info
#18519 Gradient Node should work instanced
#19296 Box2D widget in the node panel
#21490 Add clockwise/counterclockwise option to Circle Pattern node
#21811 Hide dimensions attribute from split node
#21840 Make Sample Texture faster
#21849 Repeat node does not work correctly when output aspect ratio is different from input aspect ratio
#21991 Pasting patch from 7.7 to latest, the Trigger in doesn't work anymore
#22183 Some fonts throw name error and don't load anymore
#22266 MIDI devices in Wire preferences are automatically re-enabled on restart
#22526 Convert effects to support Channel2d Type
#22594 Consolidating patch should collect patch license file
#22897 Switch switches from signal to event flow when instances change
#23247 Cord going to Nirvana
#23253 Cannot drag parameter or group underneath a group

Avenue & Arena & Wire 7.23.1 Fix List
#23603 Dashboard dials should get current param value set on first param drop
#23654 Help tab showing non-relevant titles
#23655 Show in Explorer reverts unsaved changes in Advanced output
#23648 Bypass on Chromakey and Ripple disables texture output
#23650 Repeat node ignores patch resolution

New footage! 🏢 🦁 🧚 😏 🛎️ 🗑️

We’re excited to welcome Meta Story and Visual Church to the label, two skilful motion designers whose talent is truly a blessing. Speaking of blessings, GodsVision is upon us.

Whatever is happening behind the scenes in the back of your mind, keep it to yourself, don't start a BossFight. The holiday season has begun, and it’s time to book that Hotel. Meanwhile, Visual Lab returns with StillDerelict, a haunting collection of loops from the ruins of forgotten spaces.

Enjoy!

ConcreteFlow by Meta Story


RoaringGlitch by Visual Church


GodsVision by VersaTale


BossFight by SPYKE.


Hotel by Ghosteam


StillDerelict by VersaTale

New footage! 💀 🚥 😊

Ethnik4 by Laak is out now, and it includes a full tutorial to guide you through using the loops with finesse. Circuit is a pack of 126 loops blip-blipping in the dark. And Unit44 is bursting with happiness in Smileys3000.


Ethnik4 by Laak


Circuit by MIKVIZ


Smileys3000 by Unit44

New footage! 🧲 🌊 📺

Upgrade your diet with Metal Madness, a supplement that hits like a sledgehammer and fixes your heavy metal bloating. FLUX keeps your creativity in fluid motion, while VERTYGO naturally rebalances your pH and sense of space.

Metal Madness by Machina Infinitum


FLUX by Data Ghost


VERTYGO by Sebastian M. Purfürst

New footage! 🎠 🌝 🌀

We're excited to welcome KRATATA to the label! Her first release Sliced Carnival, is playful and trippy like a carnival on LSD. Catmac and Edgar Davey are also back with new versions of their previous releases, like poets who just aren’t done with the topic yet: Abstract Displacement2 and PSYPAGAN2.


SlicedCarnival by KRATATA


AbstractDisplacement2 by Catmac


PyramidOrbs by Edgar Davey

New footage! 🏭 🧷 🦑 🌀👽 🔊

Loading... A visual symphony of Aehterial beauty, SeekersOfTruth in a post-truth society, electric geometry in bold NEONX2 hues, Artificial intelligence, Mars landings, and productivity-enhancing robots in AIRealms, sweet visuals in Cyberkrill and Industrial, inspired by your grittiest dreams.

Aether by Reckless Collective


SeekersOfTruth by VersaTale


NEONX2 by VibesVJ


Cyberkrill by visualprime


AIRealms by MIKVIZ


Industrial by Mapping Theory

New footage! ✍️ 🧃 🚀

We're excited to welcome NO SIGNAL to the label! His debut release, ScribblePower, embraces chaos - because, really, who needs a plan? Ghosteam keeps us inside the Boxx, while VJ Galaxy sends beats into orbit with Phonktronaut.

Scribble Power by NO SIGNAL


Boxx by Ghosteam


Phonktronaut by VJ Galaxy

Resolume 7.22 Release | Column Power ❤️ Autopilot Improvements 💥 LUTs 🌈 Wire Resources



Column Power
Resolume 7.22 is giving columns a powerful upgrade. You can now select, move, duplicate, and remove multiple columns. Selecting a column no longer triggers that column; instead, you use the column play button to trigger columns. This way, columns behave much more like clips. These buttons can be set to large or small in the View menu. The column trigger button shows either a play button when that column contains clips or a stop icon when there are no clips in that column, indicating that when you trigger that column, all playing clips will stop. Because columns are more like clips now, columns now also have beat snap settings, just like clips. But not only have columns received an upgrade, you can now drag and drop multiple clips, and it's now very clearly previewed where these clips will be placed when dragging.

Trigger next & previous column buttons now skip empty columns. This is an important change to be aware of when you use this. Now that triggering and selecting columns is the same as clips they also behave consistently so triggering next & previous column now skips empty columns just like empty clips have always been skipped by the autopilot and next & previous buttons. If you want to make a column that displays nothing now it needs to have a transparant or blank clip. You can now easily create a blank by right-clicking a clip and selecting Insert Blank.

Note that the Arena API has been updated accordingly. Now that columns behave similar to clips they will send out their connected state in the same way. Please make sure to update your code according the the API documentation.

Autopilot Improvements

The autopilot jumped, hit a mystery block, and ate all the power-up shrooms!

There is now a new autopilot for columns! On the group and composition panels, you can now set autopilot options for the columns. You can have it jump through columns after a certain time or number of beats, it can look for the longest, shortest, top or bottom clip in the column to advance to the next. Or it can look for clips ending in a certain (master) layer and then progress to the next column. The layer autopilot also has these new timing options, so it can also advance to the next clip after a certain time or number of beats.

These new autopilots allow for powerful and complex show programming.

To make sure you're not getting lost in the automation sea, we've added countdown dials on the clip thumbnails. These dials turn into countdown pies when in BPM sync mode. This way, you can already see which next clip or column is going to be triggered by the autopilot. These pies also replace the bars that were previously used to indicate beat snapping.

Global Clock
The BPM clock can now act as a global clock that can be paused and stopped.

This means that when the clock is paused, all transports, including timeline animations, will be paused.

If you prefer the old behaviour, you can configure it in the Composition menu. Global Transport can be set to BPM Clock and Timeline or BPM Sync only. Your existing compositions will have the Global Transport option set to BPM Clock Only, so it behaves like before. New compositions will, by default, be set to BPM Clock and Timeline. Give this a try; we think this is very powerful to pause (almost) everything with one click. There is now also a stop button on the global transport; this stops and rewinds all timeline and BPM animations and ejects all playing clips.

Hide Speed Sliders
As requested by many of you, we have added an option under the View menu to hide the layer, group, and master speed sliders. Not everyone uses this during their shows, and this way, you're less likely to accidentally change the playback speed of your clips.

LUT's Go!

Resolume Arena, Avenue, and Wire now support LUTs. LUTs are used in the video industry to quickly color grade content.

Resolume Arena and Avenue now ship with a LUT effect, which is used to apply LUTs to your content. Resolume Wire comes with the LUT 3D In, LUT, and LUT 3D Resource nodes, which are used to build your own LUT-based patches. Resolume supports the .cube container for LUTs and is shipped with 10 LUTs for your color grading needs. You'll find these LUTs in Avenue & Arena in the drives dropdown on the file browser.

Video Bumper Blend Mode
Arena and Avenue got a new blend mode called Video Bumper. This blend mode allows you to load a video and use it as a bumper while transitioning to a new clip. This mixer is made using the new resource type in Resolume Wire. Now that were mentioning those new types....

Resource Types

Time to get resourceful with Wire! The new resource types allow you to create patches that load external images, LUTs, and videos.  On the Arena/Avenue side, the user can simply drag and drop or load resources into their work.

Additionally, you can add options to your resource input nodes. This allows for easy switching between predefined resources.

Wire QOL Updates
You can now rename and recolour multiple nodes at the same time on the node panel.

Wire now supports navigation through the nodes with arrow keys, allowing you to quickly switch between neighbouring nodes. For the real power users, we've added the option to edit multiple components of Float2, Float3, and Float4 inputs. Hold down the Shift key and drag the input boxes to increase or decrease all components of the Float type.

Wire 7.22.9 Hot Fix
#23393 Wire crashes exporting video

Arena & Avenue 7.22.8 Hot Fix
#23271 Shutdown crashes with some compositions
#23330 Moving layer out of group doesn't update layer view
#23334 Duplicated columns have default thumbnails

Wire 7.22.8 Hot Fix
#23265 Editing ISF loses parameters

Arena & Avenue & Wire 7.22.7 Hot Fix
- #23309 Dongle registration broken on macOS with 7.22.6

Arena & Avenue 7.22.6 Hot Fix
- #23202 Recording on clip trigger does not start if there was already a clip playing in layer
- #23219 OSC Shortcut does not work (initially)
- #23264 Removing last column(s) keeps that column(s) greyed out
- #20744 Recording in h264 not working on macOS

Wire 7.22.6 Hot Fix
- #23225 ISF with still image input crashes Arena
- #23234 Texture In -> Unpack crashes Wire
- #23245 2D render node allows for negative entries - throws errors
- #23247 Cord going to Nirvana

Arena & Avenue 7.22.5 Hot Fix
- 14855 ProRes playback shifts colors a bit
- 18928 Unavailable Clip menu items should show inactive for clip playing from other deck
- 22880 Fixture for amber/white temperature RGB3
- 22943 Trying to add audio effect from preset to composition not working
- 22954 Column play buttons can show wrong state
- 22988 Composition column play icon not green if only clips in groups are playing
- 22965 Empty column MIDI output incorrect
- 23006 Transitions sometimes not executed
- 23064 Don't trigger column 1 with DMX value 0 on connectSpecificColumn
- 23065 Deselect source clip(s) and select new clip(s) after duplicating
- 23123 Select pasted clip(s)
- 23125 Select new column(s) on column duplicate/copy

Wire 7.22.5 Hot Fix
- 22975 Creating a Polar node from a collection of Shape2D Crashes Wire
- 23009 OSC in should reach all active patches
- 23083 Don't show Display output in OSC/Midi Out nodes

Arena & Avenue 7.22.4 Hot Fix
This update further improves handling of compositions with a lot of layers and columns. It uses less memory, loading and closing compositions with a lot of clips is now faster.
- 22673 Inconsistent menu options with multi-selection of clips and empty slots
- 22785 Column play button not always showing when column contains persistent clips
- 22794 Can't drag original clip off from persistent clip
- 22814 Files panel should show video codec too

Arena & Avenue 7.22.3 Hot Fix
- #22702 Composition with a lot of layers and columns can take very long to load and close
- #22713 High memory usage in 7.22
- #22732 MIDI messages can pile up an cause latency with clip transitions
- #22763 BPM-synced clips ignore "Active Layer" Clip Target setting when Beat Snap is enabled
- #22764 Blend Mode Changes for Multiple Clips Don't Apply Properly or Show Parameters
- #22767 AV clips with beat snap can start frozen for some beats
- #22768 Group solo makes composition blackout
- #22690 Transform widget sometimes misbehaves when monitor is undocked from main window

Wire 7.22.3 Hot Fix
- #22766 Texture 2d Channel Causes Monitor Display Issues

Arena & Avenue 7.22.2 Hot Fix List
- #22739 Low framerates with very big compositions on 7.22
- #22716 Arena sometimes crashes with older composition
- #22722 Crash dropping file from Finder to Render panel
- #22723 Midi shortcut feedback / clip trigger state sometimes not sending out deck switch
- #22724 Deck switch should select first column in new deck
- #22743 MIDI controller button does not light up when you drag a file to an empty clip that is midi mapped
- #22703 Autopilot section should be folded by default on clip panel
- #22709 Clip multiselect lost transform effect section delimiter

Wire 7.22.2 Hot Fix List
- #19844 Snapshot functionality does not adhere to node resolution
- #22726 Some patches with resources didn't work in 7.22.

Arena & Avenue 7.22.1 Hot Fix List
- #22695 Clip Transition can cause unresponsive user interface
- #22689 Auto pilot Clip loop not loading correctly
- #22692 Edit parameters from multi-selection not working
- #22691 Scroll layers and clips into view no worky using mouse
- #22693 Clip transport indicator on layers is gone
- #22694 Midi mapping for clips with Selected Layer not working

Arena & Avenue 7.22.0 Fix List
- #6938 ArtNet VSync
- #14453 Mapping the same MIDI CCs multiple times can make Resolume lag a lot
- #17245 Glitch triggering Syphon source
- #17946 Undoing deletion of persistent clip creates layered copies of clip
- #19564 Dashboard dial still linked after removing audio effect
- #20248 Weird behaviour when setting clip to persistent, setting it back to non-persistent, undoing that and then redoing that
- #20305 Param animation to 'Clip position' plays wrong value on clip trigger
- #20927 HSBA param update in FFGL no worky
- #20993 Update AJA SDK
- #21302 Memory leak with Ugreen capture card
- #21599 Crash changing AJA buffer size
- #21817 BlackMagic Decklink output set to SMPTE color format leaks memory
- #21854 Color range setting from capture card not saved with advanced output preset
- #22216 Iphone camera source has the format selection empty
- #21350 REST-API add endpoints to change parameter values by ID
- #21417 REST-API update effect names when renaming
- #21557 REST-API Clear clip through websocket
- #21609 Handling of URL GET params in the API server
- #21376 Recording no worky with japanese paths
- #21503 Group solo doesn't respond properly when layer in group is in transition
- #21506 Group Solo has no "selected Group" midi or keyboard shortcuts
- #21507 Layer Solo has no targets in midi or keyboard shortcuts
- #21596 Grid effect not working properly on vertical aspect
- #21662 Blend mode parameter doesn't apply mixer when changed through midi
- #21890 Original clip drag from overlapping persistent clip is broken
- #21968 Invert stripes not working any more in Stripper effect
- #21974 Slice refiner crashes when switching param settings
- #22004 Arena crashes when you rename a playing Wire patch and rename it back
- #22377 Video plays back with malformed pixels

Wire 7.22.0 Fix List
- #16419 Navigate to other nodes with the arrow keys
- #19941 Crash/ error when trying to add ISF to an example/documentation patch
- #20665 Prores 4444 export broken in Wire
- #20849 Forking a patch should also fork presets
- #21017 Wire mixer with same name overrides defaults setting
- #21560 Random node trigger should not be main inlet but the first inlet so it's more visible
- #21584 Delay node with single channel texture input leaks vram
- #21683 Wire presets aren't upgraded, but they should be
- #21713 ISF orientation in Wire different than on ISF site
- #21744 Start editing a selected comment node by pressing tab
- #21958 Some patches with ISF crash Arena when loading them
- #22346 Static goes black if time is too high
- #22380 Write program change sends Program number to Channel, and vice versa

New footage! 📺 ➗ 🌌

On today's launch menu, we have: Digital Mosaic, a mathematical delight; a VirtualAI headache with a twist; and Recursive Spaceforms, the marvels of the future.

Digital Mosaic by Julius Horsthuis


VirtualAI by SPYKE.


Recursive Spaceforms by Corteks

New footage! 🌑 ⚡ 🌌 🖱️ 🟧 ♀️

In our culture, Laak is an irreplaceable part of our heritage, now transformed by the innovative powers of HenshinEva through GeneraXYZ2, featuring 30 Vuo compositions.

The latest release by Catmac is captivating and mesmerizing, to say the least. One of our long-standing collaborators VJ Hummer is back with a new Grunge pack and REELTIME.GRAPHICS made a dreamy otherworldly atmosphere with these visuals.


SQR2 by Laak


HenshinEva by Kongfoo Motion


GeneraXYZ2 by Motus Lumina


Abstract Displacement by Catmac


Grunge by VJ Hummer


Clouds by REELTIME.GRAPHICS